Difference between revisions of "Valkyria Chronicles"
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{{ii}} Has aliased and blurry visuals. Forcing AA and AF doesn't seem to make difference.<ref>[http://i.imgur.com/gIiGYcT.jpg In-game screenshot with 1080p] by [[user:Marioysikax|Marioysikax]]</ref> Using downsampling methods like [http://blog.metaclassofnil.com/?page_id=582 GeDoSaTo], Nvidia DSR, SSAA, etc. improves visual quality significantly.<ref>[http://screenshotcomparison.com/comparison/99810 1600x900 native vanilla vs 2400x1350+4xSGSSAA] by [[User:BONKERS|BONKERS]]</ref> | {{ii}} Has aliased and blurry visuals. Forcing AA and AF doesn't seem to make difference.<ref>[http://i.imgur.com/gIiGYcT.jpg In-game screenshot with 1080p] by [[user:Marioysikax|Marioysikax]]</ref> Using downsampling methods like [http://blog.metaclassofnil.com/?page_id=582 GeDoSaTo], Nvidia DSR, SSAA, etc. improves visual quality significantly.<ref>[http://screenshotcomparison.com/comparison/99810 1600x900 native vanilla vs 2400x1350+4xSGSSAA] by [[User:BONKERS|BONKERS]]</ref> | ||
{{ii}} Includes all DLC released for the PS3 version in the base game. | {{ii}} Includes all DLC released for the PS3 version in the base game. | ||
− | {{--}} FPS over 30 will speed up game physics, interception fire, cause stutter during pre-rendered cut-scenes, and certain game mechanics will tend to bug out. | + | {{--}} FPS over 30 will speed up game physics, interception fire, cause stutter during pre-rendered cut-scenes, and certain game mechanics will tend to bug out.{{CN|is this still true? After [http://steamcommunity.com/app/294860/discussions/0/624075566805172548/ november 21] patch?}} |
'''General information''' | '''General information''' |
Revision as of 15:39, 30 November 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Sega General Entertainment R&D Dept. 2 | |
Publishers | |
Sega | |
Engines | |
CANVAS | |
Release dates | |
Windows | November 11, 2014 |
Key points
- Has aliased and blurry visuals. Forcing AA and AF doesn't seem to make difference.[1] Using downsampling methods like GeDoSaTo, Nvidia DSR, SSAA, etc. improves visual quality significantly.[2]
- Includes all DLC released for the PS3 version in the base game.
- FPS over 30 will speed up game physics, interception fire, cause stutter during pre-rendered cut-scenes, and certain game mechanics will tend to bug out.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Mods
- High Res Characters (by Sectus)
- Playstation Button Prompts (by Sectus)
- Canvas Tweak (by Durante) - (Explanation)
- Hi Res Unit Icon Mod (by Durante) - Replaces command mode unit icons with high resolution ones.
Game data
Configuration files and save game location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/294860/pfx/[Note 1] |
-
user-id
would be your Steam User ID.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 (XP works, unsupported) | 7 |
Processor (CPU) | Intel Core2 Duo, 2.0 GHz | Intel Core2 Duo, 2.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | NVIDIA GeForce GTS 240 | NVIDIA GeForce GTX 280 |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/294860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (294860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.