Difference between revisions of "Gunman Chronicles"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 95, NT 4.0 | |minOS = 95, NT 4.0 | ||
|minCPU = Intel Pentium 233 MHz | |minCPU = Intel Pentium 233 MHz | ||
− | | | + | |minRAM = 32 MB |
|minHD = 400 MB | |minHD = 400 MB | ||
|minGPU = SVGA, high color (16-bit) | |minGPU = SVGA, high color (16-bit) | ||
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|recOS = 98, ME, 2000, XP | |recOS = 98, ME, 2000, XP | ||
|recCPU = Intel Pentium 400 MHz | |recCPU = Intel Pentium 400 MHz | ||
− | | | + | |recRAM = 64 MB |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
|recVRAM = | |recVRAM = | ||
}} | }} |
Revision as of 03:49, 30 August 2014
Developers | |
---|---|
Valve Corporation | |
Rewolf Software | |
Publishers | |
Sierra Entertainment | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 20, 2000 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Despite being partially developed by Valve, the game was never released on Steam. The CD-key that came with the game can however be activated and the "Half-Life Platinum Pack" will be received.
- Demo
Essential improvements
Gunman-To-Steam Patch
A fan patch that adds compatibility with the Steam platform, along with various visual and audio enhancements.
It can be found here.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | SVGA, high color (16-bit) DirectX 7 compatible |