Difference between revisions of "Turok (2015)"
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SirYodaJedi (talk | contribs) m (→Video settings) |
SirYodaJedi (talk | contribs) (→Video settings: AA) |
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = [[FXAA]]<br/> | + | |antialiasing notes = [[FXAA]]<br/>For [[SSAA]], see [[#Anti-aliasing (AA)|Anti-aliasing]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 143: | Line 143: | ||
File:Turok 2015 HUD Options.png|Heads up display settings | File:Turok 2015 HUD Options.png|Heads up display settings | ||
</gallery> | </gallery> | ||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Force [[HSAA]] for [[SSAA]] in OpenGL mode (Nvidia only)|ref=<ref name="hsaa">{{Refcheck|user=SirYodaJedi|date=2020-11-12|comment=}}</ref>|fix= | ||
+ | # Set the graphics API to OpenGL in-game, then close the game. | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Create a new game profile, and name it something such as '''Turok: Dinosaur Hunter (2015)'''. | ||
+ | # Add {{file|sobek.exe}} to the newly created profile. | ||
+ | # Set '''Antialiasing - Mode''' to {{code|Override any application setting}}. | ||
+ | # Set '''Antialiasing - Setting''' to {{code|8xS}} or {{code|8xSQ}}. | ||
+ | # Apply changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} While antialiasing can also be set to {{code|16xS}} or {{code|32xS}}, no visual differences will occur due to only the [[SSAA|supersampling]] portion of the [[HSAA]] functioning; the [[MSAA|multisampling]] portion does not work for this game, and may result in increased GPU usage at no addition visual benefit. | ||
+ | {{--}} Due to the Nvidia driver's automatic LOD adjustment when using Ordered Grid Supersampling, distant textures may incur minor shimmering, even when mipmapped anisotropic filtering is enabled. This is most noticeable when using the Unfiltered Textures mod.<ref name="hsaa" /> | ||
+ | }} | ||
==Input settings== | ==Input settings== |
Revision as of 20:35, 26 November 2020
This page is for the 2015 remaster. For the original game, see Turok: Dinosaur Hunter.
Developers | |
---|---|
Iguana Entertainment | |
Night Dive Studios | |
Linux | Ryan C. Gordon[1] |
Publishers | |
Night Dive Studios | |
Engines | |
Kex Engine[2] | |
Release dates | |
Windows | December 17, 2015 |
macOS (OS X) | February 23, 2016[3] |
Linux | June 21, 2018[1] |
Reception | |
Metacritic | 67 |
OpenCritic | 72 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Fantasy, Sci-fi |
Series | Turok (Acclaim) |
Turok (Acclaim) | |
---|---|
Subseries of Turok | |
Turok: Dinosaur Hunter | 1997 |
Turok 2: Seeds of Evil | 1999 |
Turok: Evolution | 2003 |
Turok (2015) | 2015 |
Turok 2: Seeds of Evil (2017) | 2017 |
Turok 3: Shadow of Oblivion Remastered | 2023 |
Key points
- This page covers the 2015 GOG/Steam release, also branded simply as Turok. The original 1997 PC-CD release has numerous bugs and is in many ways inferior to this updated version.
- Improved port combining features of the original N64 and PC-CD releases, with additional features added such as native widescreen support, increased draw distance, optional graphical enhancements, achievements and mod support.
- Includes both Nintendo 64 and PC-CD soundtracks; toggleable.
- Uses the low quality sound effects from the PC-CD release, rather than the full quality sound effects from the Nintendo 64 version.[citation needed]
- Steam Workshop integration (GOG users can obtain some of the mods from this page.)
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Amazon.co.uk | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>\config.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>\saves\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Anti-aliasing (AA)
Force HSAA for SSAA in OpenGL mode (Nvidia only)[4] |
---|
Notes
|
Input settings
- Run speed cannot be modified during gameplay, and default run speed is higher than on the N64, which may make platforming more difficult.[5]
Audio settings
- By default, the game applies a low-pass filter over digital audio samples. This behavior can be disabled by setting
snd_lowpassfilter
to0
in the configuration file or the console.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No real dialog (only recorded voice line is "I am Turok!") | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Turok: Dinosaur Hunter (2015) [DX11]. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Added in June 21, 2018 update[1] |
OpenGL | 2.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Dual-core 2.0 GHz AMD Dual-core 2.0 GHz |
Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800-8600 series ATI Radeon HD 2600-3600/X1800-X1900 series |
- Windows XP and Vista have both been found to launch the game fine, but are not officially supported.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10 | 10.11 |
Processor (CPU) | Intel Dual-core 2.0 GHz AMD Dual-core 2.0 GHz |
Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800-8600 series ATI Radeon HD 2600-3600/X1800-X1900 series |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 16.04 |
Processor (CPU) | Intel Dual-core 2.0 GHz AMD Dual-core 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800-8600 series ATI Radeon HD 2600-3600/X1800-X1900 series |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 Turok :: Turok 1 - 'Version 2.0' is now available + MacOS and GNU/Linux versions! - Steam Community - last accessed on 2018-06-24
- ↑ Turok Modding and Modding Questions :: Turok: Dinosaur Hunter General Discussions
- ↑ Steam Community :: Group Announcements :: Turok: Dinosaur Hunter
- ↑ 4.0 4.1 Verified by User:SirYodaJedi on 2020-11-12
- ↑ Walk/Run speed are necessary if you play with a gamepad :: Turok General Discussions