Difference between revisions of "The Last Remnant"
From PCGamingWiki, the wiki about fixing PC games
m (moved surround sound and removed useless blank spaces in FoV fix) |
|||
Line 31: | Line 31: | ||
# Navigate to <code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Movies</code> | # Navigate to <code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Movies</code> | ||
# Rename or remove <code>SQEX_UTECK_0.bik</code> | # Rename or remove <code>SQEX_UTECK_0.bik</code> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 151: | Line 120: | ||
# Now open the version located in its original location (<code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Config</code>) in a text editor | # Now open the version located in its original location (<code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Config</code>) in a text editor | ||
# Find the line <code>Engine.PlayerInput</code> | # Find the line <code>Engine.PlayerInput</code> | ||
− | # Append the following lines: | + | # Append the following lines:<pre>Bindings=(Name="F10",Command="FOV 0")</pre><pre>Bindings=(Name="F11",Command="FOV 90")</pre> |
− | # The block should now end in the lines: | + | # The block should now end in the lines:<pre>Bindings=(Name="XboxTypeS_RightThumbstick",Command="")</pre><pre>Bindings=(Name="F10",Command="FOV 0")</pre><pre>Bindings=(Name="F11",Command="FOV 90")</pre> |
# Save and launch the game, if something is wrong simply restore your backup copy of <code>RushEngine.ini</code> | # Save and launch the game, if something is wrong simply restore your backup copy of <code>RushEngine.ini</code> | ||
}} | }} | ||
Line 195: | Line 164: | ||
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = hackable |
− | |surround sound notes = | + | |surround sound notes = See [[#Surround sound|surround sound]] |
|subtitles = unknown | |subtitles = unknown | ||
|subtitles notes = | |subtitles notes = | ||
Line 205: | Line 174: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ===Surround sound=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit RushEngine.ini}} | ||
+ | # Navigate to <code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Config</code> | ||
+ | # Open <code>RushEngine.ini</code> in a text editor | ||
+ | # Change this part of the file: | ||
+ | <pre> | ||
+ | [ALAudio.ALAudioDevice] | ||
+ | MaxChannels=64 | ||
+ | UseEffectsProcessing=True | ||
+ | TimeBetweenHWUpdates=15 | ||
+ | MinOggVorbisDurationGame=20 | ||
+ | MinOggVorbisDurationEditor=4 | ||
+ | DeviceName=GenericHardware | ||
+ | bSurroundMode=True | ||
+ | </pre> | ||
+ | |||
+ | ::to | ||
+ | |||
+ | <pre> | ||
+ | [ALAudio.ALAudioDevice] | ||
+ | MaxChannels=128 | ||
+ | UseEffectsProcessing=True | ||
+ | TimeBetweenHWUpdates=15 | ||
+ | MinOggVorbisDurationGame=20 | ||
+ | MinOggVorbisDurationEditor=4 | ||
+ | DeviceName= | ||
+ | bSurroundMode=True | ||
+ | </pre> | ||
}} | }} | ||
Revision as of 17:12, 14 November 2013
Developers | |
---|---|
Square Enix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | March 24, 2009 |
General information
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Decrease Texture Pop-in
Instructions |
---|
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Surround sound
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista SP1 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 8600 256 MB of VRAM | Nvidia GeForce 8800 512 MB of VRAM |