Difference between revisions of "The Typing of The Dead: Overkill"
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{{--}} WineD3D may cause problems with Steam Overlay and result in worse performance. | {{--}} WineD3D may cause problems with Steam Overlay and result in worse performance. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 07:24, 24 January 2017
Developers | |
---|---|
Headstrong Games | |
Modern Dream | |
Publishers | |
Sega | |
Release dates | |
Windows | October 29, 2013 |
The Typing of the Dead | |
---|---|
The Typing of the Dead | 2000 |
The Typing of the Dead 2 | 2008 |
The Typing of The Dead: Overkill | 2013 |
The House of the Dead | |
---|---|
The House of the Dead | 1998 |
The House of the Dead 2 | 2001 |
The House of the Dead III | 2005 |
The House of the Dead: Overkill | 2013 |
The House of the Dead: Remake | 2022 |
Key points
- Includes The House of the Dead: Overkill
- No key rebinding
- Limited graphics settings
- Characters torsos are not rendered properly on ATI/AMD graphics cards. See Zombie torsos disappearing.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
- Configuration file is encrypted.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Only 960x540, 1280x720, 1600x900, 1920x1080 are supported.
- Internal resolution is always 1280x720. Only way to remove this limitation is to disable post processing and antialiasing.[1] Comparison between options
Instructions |
---|
High frame rate
- By default the game is locked at 60 FPS "for stability"[1]
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Issues fixed
Windowed mode blank screen
Instructions |
---|
Instructions |
---|
Zombie torsos disappearing
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | 2.0 GHz Dual Core processor | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon HD 6450 NVIDIA GeForce GT 220 Intel Integrated Graphics HD 3000 DirectX 10 compatible | ATI Radeon HD 6450 NVIDIA GeForce GT 220 Intel Integrated Graphics HD 3000 DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.