Difference between revisions of "Clive Barker's Undying"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage, replaced: Field of View (FOV) → Field of view (FOV) (4)) |
m (updated template usage) |
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Delete/rename video file}} | + | {{Fixbox/fix|Delete/rename video file|ref={{cn|date=July 2016}}}} |
# Go to <code>{{p|game}}\Help</code> | # Go to <code>{{p|game}}\Help</code> | ||
# Delete or rename <code>Intro.bik</code> | # Delete or rename <code>Intro.bik</code> | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Change resolution}} | + | {{Fixbox/fix|Change resolution|ref={{cn|date=July 2016}}}} |
# Download the [http://community.pcgamingwiki.com/files/file/422-clive-barkers-undying-widescreen-fix/ Undying Widescreen Fix]. | # Download the [http://community.pcgamingwiki.com/files/file/422-clive-barkers-undying-widescreen-fix/ Undying Widescreen Fix]. | ||
# Go to <code>{{p|game}}\System</code> and replace the original <code>UndyingShellPC.u</code> with the one from the archive. | # Go to <code>{{p|game}}\System</code> and replace the original <code>UndyingShellPC.u</code> with the one from the archive. | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Set Field of view (FOV)}} | + | {{Fixbox/fix|Set Field of view (FOV)|ref={{cn|date=July 2016}}}} |
# Open console with {{key|Tab}} and enter <code>fov ###</code> (replace ### with your desired FOV). | # Open console with {{key|Tab}} and enter <code>fov ###</code> (replace ### with your desired FOV). | ||
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===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Enable Vsync}} | + | {{Fixbox/fix|Enable Vsync|ref={{cn|date=July 2016}}}} |
# Go to <code>{{p|game}}\System</code> | # Go to <code>{{p|game}}\System</code> | ||
# Open <code>System.ini</code> with a text editor. | # Open <code>System.ini</code> with a text editor. |
Revision as of 11:05, 25 July 2016
Template:Infobox game/row/osxporter
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|
Developers | |
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DreamWorks Interactive | |
Publishers | |
Electronic Arts | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 21, 2001 |
macOS (OS X) | June 11, 2002 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
Essential improvements
Patches
Texture Patch fixes issues with some textures.
Texture Updater
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Save game data location
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
- May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Windows 8 low frame rate in Direct3D + fullscreen mode
- Follow these steps for using the Microsoft Application Compatibility Toolkit to fix the low frame rate.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Pentium II 400 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 90 MB | 610 MB |
Video card (GPU) | 16 MB of VRAM DirectX 9.0c compatible | 32 MB of VRAM |