Difference between revisions of "The Ship"
From PCGamingWiki, the wiki about fixing PC games
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==Video settings== | ==Video settings== | ||
− | + | {{Image|The Ship Video General.png|In-game general video settings}} | |
− | + | {{Image|The Ship Video Advanced.png|In-game advanced video settings}} | |
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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==Input settings== | ==Input settings== | ||
− | + | {{Image|The Ship Remapping.png|In-game key map settings.}} | |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true |
Revision as of 10:37, 4 May 2015
Developers | |
---|---|
Outerlight | |
Publishers | |
Blazing Griffin | |
Engines | |
Source | |
Release dates | |
Windows | July 30, 2006 |
Key points
- Small community
- Server list is broken, fix is available.
- Runs well on low end hardware
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | The Ship, The Ship Single Player, and The Ship Tutorial come as three separate library options in Steam. | |||
Retail |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2400/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows and Linux dedicated server available under Tools in Steam client. | |
Self-hosting | ||
Direct IP | Direct connect via console or steam protocol. |
Issues unresolved
The game can no longer communicate with the master servers. Unlikely to ever be fixed.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP, 7 | |
Processor (CPU) | 1.8 GHz | 2.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 8 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.