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Difference between revisions of "Zombie Panic! Source"

From PCGamingWiki, the wiki about fixing PC games
(Big clean up, only first passthrough, not complete.)
Line 18: Line 18:
 
{{ii}} Requires the Source SDK from a non-free [[Engine:Source|Source engine]] game.
 
{{ii}} Requires the Source SDK from a non-free [[Engine:Source|Source engine]] game.
 
{{++}} Runs on low end hardware.
 
{{++}} Runs on low end hardware.
 +
{{--}} The player base is very small.
  
 
'''General information'''
 
'''General information'''
Line 44: Line 45:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin                =  
+
|origin                =
|origin notes          =  
+
|origin notes          =
 
|steam cloud          = false
 
|steam cloud          = false
|steam cloud notes    =  
+
|steam cloud notes    =
|uplay                =  
+
|uplay                =
 
|uplay notes          =  
 
|uplay notes          =  
|gamesave manager      =  
+
|gamesave manager      =
|gamesave manager notes=  
+
|gamesave manager notes=
 
}}
 
}}
  
Line 62: Line 63:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
Line 70: Line 71:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = unknown
+
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|oculus rift                = false
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|high frame rate            = unknown
+
|high frame rate            = true
|high frame rate notes      =  
+
|high frame rate notes      = No frame rate cap as standard on Source Engine games
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|-window -noborder}}
 +
# Find Day of Defeat: Source in your Steam Library
 +
# Right-click the game name
 +
# Select <code>Properties</code>
 +
# Select <code>Set Launch Options...</code>
 +
# Input <code>-window -noborder</code>
 +
# Press <code>OK</code>
 +
# Launch the game
 +
{{ii}} This has been known to cause potential stuttering issues
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Full control rebindings
|acceleration option      = unknown
+
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = unknown
 
|controller support        = unknown
|controller support notes  =  
+
|controller support notes  = Not officially supported but controls can be rebound to controller buttons
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 7.1, 5.1 surround sound
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
 +
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
|fan notes =
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          =
 +
|local play players  =
 +
|local play notes    =
 +
|lan play            = true
 +
|lan play players    =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  =
 +
|online play notes    =
 +
|local co-op          =
 +
|local co-op players  =
 +
|local co-op notes    =
 +
|lan co-op            =
 +
|lan co-op players    =
 +
|lan co-op notes      =
 +
|online co-op        =
 +
|online co-op players =
 +
|online co-op notes  =
 +
|hot-seat            =
 +
|hot-seat players    =
 +
|hot-seat notes      =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 +
{{Network/Connections
 +
|matchmaking        = false
 +
|matchmaking notes  =
 +
|p2p                = unknown
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    = Windows dedicated server available under Tools in the Steam client.
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = true
 +
|direct ip notes    = Use <code>connect [IP address here]</code> in the console.
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 +
}}
 +
 +
==Issues fixed==
 +
===Purple and black broken textures===
 +
{{ii}} A generic fix for this issue can be found [[Engine:Source#Broken textures|on our Source engine page]].
 +
===Models appearing invisible===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|How to fix missing character models}}
 +
# Press {{key|~}} to open the console.
 +
# Type the code <code>cl_minmodels 1</code> into the console
 +
{{ii}} This code disables server specific custom models
 +
}}
 +
==Other Information==
  
 
===Launch parameters===
 
===Launch parameters===
Line 161: Line 243:
 
===Console Commands===
 
===Console Commands===
 
{{ii}} Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.  
 
{{ii}} Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.  
 +
{{ii}} These commands can be saved into <code>{{p|game}}\autoexec.cfg</code> to be executed when the game launches.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Enabling the console in Source games}}
 +
# Launch the game
 +
# From the main menu select <code>Options</code>
 +
# Select the <code>Keyboard</code> tab
 +
# Click the <code>Advanced</code> button
 +
# Check the box next to <code>Enable developer console ({{key|~}})</code>
 +
# Click Apply
  
{{ii}} These commands can be saved into <code>{{p|game}}\autoexec.cfg</code> to be executed when the game launches.
+
'''Notes:'''
 +
{{ii}} Press {{key|~}} to open the console.
 +
{{ii}} Some commands may first require you enabling sv_cheats. You can do so with <code>sv_cheats 1</code>.
 +
{{ii}} Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
 +
{{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]].
 +
}}
  
 
{| class="wikitable" style="text-align: left;"
 
{| class="wikitable" style="text-align: left;"
 
! scope="col" | Command || Notes
 
! scope="col" | Command || Notes
|-
 
| <code>mat_dxlevel ''xx''</code> || Same as -dxlevel (above) but doesn't adjust other settings such as resolution.
 
 
|-
 
|-
 
| <code>net_graph 1</code> || View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
 
| <code>net_graph 1</code> || View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
Line 177: Line 272:
 
| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
 
| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
 
|-
 
|-
| <code>bind "END" "hud_reloadscheme; snd_restart; record fix; stop"</code> || Works around most common bugs that can be encountered TF2 by pressing the ''END''-key (or any other key of your choice) in-game. This will usually fix invisible players, displaced or invisible props, erroneously looping sounds at full volume, the HUD having the wrong team color or being otherwise broken, and more.
+
| <code>fps_max 144</code> || If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.
|-
 
| <code>cl_minmodels 1</code> || Will disable server-skins and possibly fixes invisible players.
 
|-
 
| <code>fps_max 59.9</code> || If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.
 
 
|}
 
|}
 
==Network==
 
{{Network/Multiplayer
 
|local play          =
 
|local play players  =
 
|local play notes    =
 
|lan play            = unknown
 
|lan play players    =
 
|lan play notes      =
 
|online play          = true
 
|online play players  =
 
|online play notes    =
 
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
|asynchronous        =
 
|asynchronous notes  =
 
}}
 
 
{{Network/Connections
 
|matchmaking        = false
 
|matchmaking notes  =
 
|p2p                = unknown
 
|p2p notes          =
 
|dedicated          = true
 
|dedicated notes    = Windows dedicated server available under Tools in the Steam client.
 
|self-hosting      = true
 
|self-hosting notes =
 
|direct ip          = unknown
 
|direct ip notes    =
 
}}{{Network/Ports
 
|tcp  =
 
|udp  =
 
|upnp =
 
}}
 
  
 
==System requirements==
 
==System requirements==
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
 
 
|minOS    = XP
 
|minOS    = XP
 
|minCPU  = 1.7 GHz or better
 
|minCPU  = 1.7 GHz or better
Line 237: Line 283:
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 
|minDX    = 8.1
 
|minDX    = 8.1
 
 
|recOS    = 7
 
|recOS    = 7
 
|recCPU  = 3.0 GHz Pentium 4 or better
 
|recCPU  = 3.0 GHz Pentium 4 or better

Revision as of 01:30, 24 December 2014

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Zombie Panic! Source
Zombie Panic! Source cover
Developers
Monochrome LLC
Engines
Source
Release dates
Windows December 28, 2007
Zombie Panic! Source on Wikipedia

Key points

Requires the Source SDK from a non-free Source engine game.
Runs on low end hardware.
The player base is very small.

General information

Official Website
Official Forums
Official Bug Tracker
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam and the Source SDK from a non-free Source engine game (Counter-Strike: Source, Half-Life 2, Day of Defeat: Source, etc.)

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Borderless fullscreen windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Windows dedicated server available under Tools in the Steam client.
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Models appearing invisible

Instructions

Other Information

Launch parameters

You can launch Zombie Panic! Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
Instructions
Launch parameters are typically prefixed with - (dash), however you can also set console commands by providing the console command with a + (plus) prefix.

Useful launch parameters

Parameter Description
-autoconfig Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
-console Starts the game with the developer console enabled.
-dxlevel xx Forces the game to launch in a specific DirectX version, where xx is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2), 95 (DX9 with Shader Model 3) and 98 (DX9 on DX10 hardware (SM 4)). Remove this argument after starting CS:S once or it will keep reseting your other settings. The overridden DirectX version will still be saved (mat_dxlevel).
-noborder -window Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may result in a minor performance loss. If you experience stuttering, disable Windows Aero.
-h height or -height height Forces the engine to start with resolution set to height.
-w width or -width width Forces the engine to start with resolution set to width.

Console Commands

Games running on the source engine can utilize Source Engine Console Commands for various tasks.
These commands can be saved into <path-to-game>\autoexec.cfg to be executed when the game launches.
Instructions
Command Notes
net_graph 1 View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
cl_showfps 1 Shows FPS only. 1 is real-time, 2 is averaged over the past second.
rate x Max bytes/sec the host can receive data. A too low value may result in the server starving the client for data it could otherwise have received. A too high value may result in the server overwhelming the client with too much data and packets being lost. For example, if you can download data at 1 megabit/s, x should be 125000. However do not set higher than the maximum value of 1048576 (just over 8 megabit/s).
snd_async_fullyasync 1 May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
fps_max 144 If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.7 GHz or better
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 8.1 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References