Difference between revisions of "Zombie Panic! Source"
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{{ii}} Requires the Source SDK from a non-free [[Engine:Source|Source engine]] game. | {{ii}} Requires the Source SDK from a non-free [[Engine:Source|Source engine]] game. | ||
{{++}} Runs on low end hardware. | {{++}} Runs on low end hardware. | ||
+ | {{--}} The player base is very small. | ||
'''General information''' | '''General information''' | ||
Line 44: | Line 45: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin = | + | |origin = |
− | |origin notes = | + | |origin notes = |
|steam cloud = false | |steam cloud = false | ||
− | |steam cloud notes = | + | |steam cloud notes = |
− | |uplay = | + | |uplay = |
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = |
− | |gamesave manager notes= | + | |gamesave manager notes= |
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 70: | Line 71: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |oculus rift = | + | |oculus rift = false |
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = true |
− | |high frame rate notes = | + | |high frame rate notes = No frame rate cap as standard on Source Engine games |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|-window -noborder}} | ||
+ | # Find Day of Defeat: Source in your Steam Library | ||
+ | # Right-click the game name | ||
+ | # Select <code>Properties</code> | ||
+ | # Select <code>Set Launch Options...</code> | ||
+ | # Input <code>-window -noborder</code> | ||
+ | # Press <code>OK</code> | ||
+ | # Launch the game | ||
+ | {{ii}} This has been known to cause potential stuttering issues | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Full control rebindings |
− | |acceleration option = | + | |acceleration option = true |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = unknown | |controller support = unknown | ||
− | |controller support notes = | + | |controller support notes = Not officially supported but controls can be rebound to controller buttons |
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = 7.1, 5.1 surround sound |
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = "Silence the audio while the game window is in the background" check box. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |fan notes = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = Windows dedicated server available under Tools in the Steam client. | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = Use <code>connect [IP address here]</code> in the console. | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Purple and black broken textures=== | ||
+ | {{ii}} A generic fix for this issue can be found [[Engine:Source#Broken textures|on our Source engine page]]. | ||
+ | ===Models appearing invisible=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|How to fix missing character models}} | ||
+ | # Press {{key|~}} to open the console. | ||
+ | # Type the code <code>cl_minmodels 1</code> into the console | ||
+ | {{ii}} This code disables server specific custom models | ||
+ | }} | ||
+ | ==Other Information== | ||
===Launch parameters=== | ===Launch parameters=== | ||
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===Console Commands=== | ===Console Commands=== | ||
{{ii}} Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks. | {{ii}} Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks. | ||
+ | {{ii}} These commands can be saved into <code>{{p|game}}\autoexec.cfg</code> to be executed when the game launches. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Enabling the console in Source games}} | ||
+ | # Launch the game | ||
+ | # From the main menu select <code>Options</code> | ||
+ | # Select the <code>Keyboard</code> tab | ||
+ | # Click the <code>Advanced</code> button | ||
+ | # Check the box next to <code>Enable developer console ({{key|~}})</code> | ||
+ | # Click Apply | ||
− | {{ii}} | + | '''Notes:''' |
+ | {{ii}} Press {{key|~}} to open the console. | ||
+ | {{ii}} Some commands may first require you enabling sv_cheats. You can do so with <code>sv_cheats 1</code>. | ||
+ | {{ii}} Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server. | ||
+ | {{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]]. | ||
+ | }} | ||
{| class="wikitable" style="text-align: left;" | {| class="wikitable" style="text-align: left;" | ||
! scope="col" | Command || Notes | ! scope="col" | Command || Notes | ||
− | |||
− | |||
|- | |- | ||
| <code>net_graph 1</code> || View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss. | | <code>net_graph 1</code> || View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss. | ||
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| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. | | <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. | ||
|- | |- | ||
− | + | | <code>fps_max 144</code> || If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing. | |
− | |||
− | |||
− | |||
− | | <code>fps_max | ||
|} | |} | ||
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==System requirements== | ==System requirements== | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |||
|minOS = XP | |minOS = XP | ||
|minCPU = 1.7 GHz or better | |minCPU = 1.7 GHz or better | ||
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|minHD = 2 GB | |minHD = 2 GB | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |||
|recOS = 7 | |recOS = 7 | ||
|recCPU = 3.0 GHz Pentium 4 or better | |recCPU = 3.0 GHz Pentium 4 or better |
Revision as of 01:30, 24 December 2014
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Developers | |
---|---|
Monochrome LLC | |
Engines | |
Source | |
Release dates | |
Windows | December 28, 2007 |
Key points
- Requires the Source SDK from a non-free Source engine game.
- Runs on low end hardware.
- The player base is very small.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam and the Source SDK from a non-free Source engine game (Counter-Strike: Source, Half-Life 2, Day of Defeat: Source, etc.)
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows dedicated server available under Tools in the Steam client. | |
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Models appearing invisible
Instructions |
---|
Other Information
Launch parameters
- You can launch Zombie Panic! Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
Instructions |
---|
- Launch parameters are typically prefixed with
-
(dash), however you can also set console commands by providing the console command with a+
(plus) prefix.
Useful launch parameters
Parameter | Description |
---|---|
-autoconfig |
Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. |
-console |
Starts the game with the developer console enabled. |
-dxlevel xx |
Forces the game to launch in a specific DirectX version, where xx is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2), 95 (DX9 with Shader Model 3) and 98 (DX9 on DX10 hardware (SM 4)). Remove this argument after starting CS:S once or it will keep reseting your other settings. The overridden DirectX version will still be saved (mat_dxlevel).
|
-noborder -window |
Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may result in a minor performance loss. If you experience stuttering, disable Windows Aero. |
-h height or -height height |
Forces the engine to start with resolution set to height .
|
-w width or -width width |
Forces the engine to start with resolution set to width .
|
Console Commands
- Games running on the source engine can utilize Source Engine Console Commands for various tasks.
- These commands can be saved into
<path-to-game>\autoexec.cfg
to be executed when the game launches.
Instructions |
---|
Command | Notes |
---|---|
net_graph 1 |
View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss. |
cl_showfps 1 |
Shows FPS only. 1 is real-time, 2 is averaged over the past second. |
rate x |
Max bytes/sec the host can receive data. A too low value may result in the server starving the client for data it could otherwise have received. A too high value may result in the server overwhelming the client with too much data and packets being lost. For example, if you can download data at 1 megabit/s, x should be 125000. However do not set higher than the maximum value of 1048576 (just over 8 megabit/s). |
snd_async_fullyasync 1 |
May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. |
fps_max 144 |
If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 1.7 GHz or better | 3.0 GHz Pentium 4 or better |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/17500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (17500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.