Difference between revisions of "Glossary:Sound card"
(→Universal: Reworded instructions for better grammar. Added alsoft-config step because reasons I guess. I'm going out on a very generous simplifying limb, assuming that programs new enough to be 64 bit will also possibly use ALC_ENUMERATE_ALL_EXT.) |
(→Set up OpenAL: Added creative titanium special bug fix. Also plenty of notes for future brainstorming.) |
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{{ii}} Make sure to be running [http://community.pcgamingwiki.com/files/file/10-openal/ latest libraries]. Deleting {{file|OpenAL32.dll}} and {{file|wrap_oal.dll}} in games shipping with ancient ones is recommended. | {{ii}} Make sure to be running [http://community.pcgamingwiki.com/files/file/10-openal/ latest libraries]. Deleting {{file|OpenAL32.dll}} and {{file|wrap_oal.dll}} in games shipping with ancient ones is recommended. | ||
{{ii}} Default Windows output device name must match OAL device one for native implementations to work, [[#DirectSound hardware path|DS3D]] based "Generic Hardware" fallback will be used otherwise (if available)<ref>[https://web.archive.org/web/20070118174547/http://www.openal.org/windows_enumeration.html Enumeration with OpenAL on Windows - OpenAL] (retrieved)</ref> | {{ii}} Default Windows output device name must match OAL device one for native implementations to work, [[#DirectSound hardware path|DS3D]] based "Generic Hardware" fallback will be used otherwise (if available)<ref>[https://web.archive.org/web/20070118174547/http://www.openal.org/windows_enumeration.html Enumeration with OpenAL on Windows - OpenAL] (retrieved)</ref> | ||
+ | <!-- In light of having discovered how the OpenAL router enumeration works, there's sorely a need of an universal *universal* note. Case-exact matching is surely ONE way devices are picked (and the topmost one), but before fallbacks kick there is a special treatment for the X-Fi and Audigy strings--> | ||
====Asus==== | ====Asus==== | ||
{{Fixbox|description=Enable Game eXtensions|fix= | {{Fixbox|description=Enable Game eXtensions|fix= | ||
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}} | }} | ||
<!-- That's probably not the ideal and perfect way to point out, that the system reports you are using "Speakers (ASUS Xonar DX Audio Device)" while the OpenAL driver only reports "ASUS Xonar DX Audio Device". Though --> | <!-- That's probably not the ideal and perfect way to point out, that the system reports you are using "Speakers (ASUS Xonar DX Audio Device)" while the OpenAL driver only reports "ASUS Xonar DX Audio Device". Though --> | ||
+ | |||
+ | ====Creative (X-Fi Titanium Cards)==== | ||
+ | <!-- Totally unclear if some of these bugs couldn't also affect other cards --> | ||
+ | <!-- Should Daniel_K drivers be mentioned too, then? For every card that has them I mean --> | ||
+ | {{Fixbox|description=Windows 7/8: install driver [https://www.touslesdrivers.com/index.php?v_page=23&v_code=34640&v_langue=en 2.17.0008C]|ref=<ref>[https://web.archive.org/web/20170720035149/http://forums.creative.com/showthread.php?t=726283 X-Fi Titanium: OpenAL cuts outs on games with newer drivers (2.40+) - Problem might have been found | Creative Discussion Forum] (retrieved)</ref><ref>[https://old.reddit.com/r/SoundBlasterOfficial/comments/bsw72w/will_openal_ever_be_fixed_on_the_titanium_cards/ Will OpenAL ever be fixed on the Titanium cards? : SoundBlasterOfficial - Reddit]</ref>}} | ||
+ | {{Fixbox|description=Windows 10+: Use [https://github.com/bibendovsky/xfitssfix xfitssfix]}} | ||
====Universal==== | ====Universal==== |
Revision as of 11:54, 10 July 2022
Sound |
Sound card |
Surround sound |
- Audio card (chip if you have an integrated solution on your motherboard) is the component necessary to play or record sounds on your PC.
- The major producers in this field are Realtek, ASUSTeK, Conexant, Creative, SigmaTel/IDT/Tempo, VIA.
- AMD and Nvidia are also audio chip producers, since the arrival of HDMI outputs.
Related articles
Types of Sound Cards
There are two types of sound cards that are generally used in Gaming PC builds i.e. Internal Sound Cards and External Sound cards. The first one sits on the motherboard right inside your pc case while the latter can be connected using a USB interface. There are advantages and disadvantages of sound cards [1] (both variants) which completely depend on the gaming requirements.
Internal Sound Cards
Most preferred among Gamers are the internal sound cards as they are connected directly to the motherboard using PCI/PCIe port. It does not require any extra interface in between. Internal Sound cards come in both 5.1 and 7.1 channel output. As compared to external sound cards, these are less expensive and efficient. Manufacturers like Asus, Creative, etc. are the most popular internal sound card brands.
External Sound Cards
These sound cards are very simple plug and play devices and installation is very easy, unlike internal sound cards. They use a USB 2.0 interface to be connected to the PC. Both 5.1 and 7.1 channel options are available in external sound cards. The issue with an external sound card is that they have latency associated with them to an extent.
Set up OpenAL
- ADI, Creative and nForce are already ready out of the box
- Make sure to be running latest libraries. Deleting
OpenAL32.dll
andwrap_oal.dll
in games shipping with ancient ones is recommended. - Default Windows output device name must match OAL device one for native implementations to work, DS3D based "Generic Hardware" fallback will be used otherwise (if available)[2]
Asus
Enable Game eXtensions |
---|
Notes |
Creative (X-Fi Titanium Cards)
Windows 7/8: install driver 2.17.0008C[4][5] |
---|
Windows 10+: Use xfitssfix |
---|
Universal
- Supports binaural HRTF audio mixing for more accurate 3D sound. [6]
OpenAL Soft |
---|
|
Rapture3D
Use Rapture3D |
---|
Custom quality wrapper for OpenAL games. Among various 3D techniques, provides also its own HRTF tables.
|
XAudio2 only allows stereo on Dolby Digital Live
Use the XAudio2 Dolby Digital Live patcher[8] |
---|
|
Restore legacy audio effects on newer OS
DirectSound hardware path
- Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session[9]
- Most games developed in the preceding decade will experience problems going from the simple lack of EAX effects to the complete demotion to stereophony[10]
Universal
IndirectSound[11] |
---|
Notes |
dsoal[13] |
---|
Notes
|
Asus
Enable Game eXtensions |
---|
Notes
|
Creative
Use Creative ALchemy[16] |
---|
Notes
|
Realtek
Use 3D SoundBack |
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Notes
|
A3D
- Lists of Aureal 3-Dimensional enabled games can be found here and here.
- A3D 1.0 is supported out of the box by C-Media based boards (via Xear3D[20]), X-Fi and older[21] Creative based devices and older VIA drivers.
Use DirectSound3D wrapper[22][23][24][25] |
---|
Notes
|
References
- ↑ Internal & External Sound Cards for Gaming Glinkster
- ↑ Enumeration with OpenAL on Windows - OpenAL (retrieved)
- ↑ 3.0 3.1 Xonar best audio settings guide
- ↑ X-Fi Titanium: OpenAL cuts outs on games with newer drivers (2.40+) - Problem might have been found | Creative Discussion Forum (retrieved)
- ↑ Will OpenAL ever be fixed on the Titanium cards? : SoundBlasterOfficial - Reddit
- ↑ SS2 Headphones Sound Upgrade
- ↑ Driver isn't the default with ALC_ENUMERATION_EXT · kcat/openal-soft - GitHub
- ↑ Surround sound - Steam Users' Forums (retrieved)
- ↑ Audio in Windows Vista - Creative Labs Discussion Forums (retrieved)
- ↑ Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS
- ↑ indirect sound • VOGONS
- ↑ https://www.indirectsound.com/
- ↑ [RELz] Restoring Surround Sound and EAX
- ↑ https://www.indirectsound.com/knownIssues.html
- ↑ https://steamcommunity.com/app/21090/discussions/0/1739980540129531970#c1636410430557071244
- ↑ ALchemy - Creative Labs: Connect (retrieved)
- ↑ Games only work if Game Mode is selec - Creative Discussion Forum
- ↑ https://www.youtube.com/watch?v=V2IiNemRjmw
- ↑ http://forums.creative.com/showthread.php?t=726283
- ↑ C-Media’s Xear3D EX Takes Audio to the next level for Windows Vista | C-Media Electronics (retrieved)
- ↑ Inside the Sound Blaster Live! - ALive! (retrieved) and verified by Mirh
- ↑ A3D for Windows XP | Pro-HL.com (retrieved)
- ↑ Anybody who didn't upgrade his HL since last year? - Steam Users' Forums (retrieved)
- ↑ Sound Fix in DarkEngine games
- ↑ Bringing Back Aureal3d Audio?