Difference between revisions of "Spec Ops: The Line"
Line 122: | Line 122: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
|anisotropic notes = Default is 4x. Can be adjusted up to 16 by editing <code>MaxAnisotropy</code> in SREngine.ini | |anisotropic notes = Default is 4x. Can be adjusted up to 16 by editing <code>MaxAnisotropy</code> in SREngine.ini | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = The game doesn't have any Anti Aliasing option and it looks missing, but it's possible to force AA through Nvidia/AMD Control Panel or using an Injector. |
|vsync = true | |vsync = true | ||
|vsync notes = Some players report increased performance with Vsync enabled.{{citation needed}} | |vsync notes = Some players report increased performance with Vsync enabled.{{citation needed}} | ||
Line 134: | Line 134: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 20:10, 26 July 2014
Developers | |
---|---|
Yager Development | |
Multiplayer | Darkside Game Studios |
Publishers | |
2K Games | |
OS X | Digital Tribe Games |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 26, 2012 |
macOS (OS X) | November 7, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Spec Ops | |
---|---|
Spec Ops: Rangers Lead the Way | 1998 |
Spec Ops II: Green Berets | 1999 |
Spec Ops: The Line | 2012 |
Key points
- Game uses encrypted configuration files which can be decrypted.
General information
- Steam Community Discussions
- Steam Users' Forums for game series
- Spec ops: The Line 2K Forums for game
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Limit Frame Rate
- Not as performance-heavy as V-Sync.
Instructions |
---|
Encrypted configuration files
The game's configuration files are encrypted.
User Rick has developed a utility on the XeNTaX forums which can decrypt the files, allow them to be edited, and then re-encrypted so that Spec Ops: The Line can work.
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/50300/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/50300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish | ||||
Russian | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
No sound during cutscenes
- The problem appears to be that bounded to multiple causes, like wrong audio routing, wrong codecs or surround audio setups.[1]
Instructions |
---|
Issues unresolved
Crashing and low frame rate
- Users have reported crashing, low frame rates.[2]
- AMD users have experienced the game crashing on launch, with the message,
C:\depot\PC\UnrealEngine3\Development\Src\D3D9Drv\Src\D3D9Device.cpp:718 with error D3DERR_INVALIDCALL"
rendering the game unplayable.[3] The game runs on 3840 x 2160 screen resolution by default, see below for fix.
Instructions |
---|
Instructions |
---|
Instructions |
---|
Integrated graphics
Laptops with both integrated (onboard) graphics and discrete graphics may have a tendency to run Spec Ops: The Line on integrated graphics, resulting in markedly poor performance, even on lowest settings.
Instructions |
---|
Mouse speed
Mouse speed adjustment in the menu does not always work properly.[4]
In the single player campaign mode changing the mouse speed during gameplay can cause the mouse speed to become extremly high regardless of the value it was set to. It is recommended to set the mouse speed from the options menu before starting gameplay to avoid this issue.
In multiplayer mode the mouse speed sometimes is at an extremely high level regardless of the setting. Contrary to single player mode, setting the value in the options menu before starting a game does not necessarily prevent this problem.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista, 7 |
Processor (CPU) | Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent | 2.4 GHz Quad Core processor |
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | 10 GB |
Video card (GPU) | NVIDIA GeForce 8600 ATI Radeon HD 2600XT 256 MB of VRAM | NVIDIA GeForce 9800 GTX ATI Radeon HD 4850 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/50300/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (50300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Pages with broken file links
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)