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Difference between revisions of "Glossary:Display wrapper"

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(→‎Direct3D wrappers: I'm pretty remarkably sure wined3d has nothing to do (yet?) with d3d12. I wonder if we shouldn't mention "WineD3D For Windows" exists.)
(→‎Direct3D wrappers: Added D8VK. I don't think it's really that much usable yet, but hey development seems progressing quite well, and finding it out was already quite the luck.)
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| [https://github.com/crosire/d3d8to9/releases d3d8to9] || 8 || D3D9
 
| [https://github.com/crosire/d3d8to9/releases d3d8to9] || 8 || D3D9
 +
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| [https://github.com/AlpyneDreams/d8vk D8VK] || 8 || Vulkan
 
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| [https://github.com/megai2/d912pxy d912pxy] || 9 || D3D12
 
| [https://github.com/megai2/d912pxy d912pxy] || 9 || D3D12

Revision as of 19:20, 17 September 2021

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As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).

3dfx / Glide wrappers

Name API versions Wrapping to
nGlide 1/2/3 D3D9, Vulkan
dgVoodoo 1/2/3 D3D7, D3D9
dgVoodoo 2 1/2/3 D3D11, D3D12

DirectDraw wrappers

Name API versions Wrapping to
Aqrit's DDwrapper ? ddraw
dgVoodoo 2 3/5/6/7 D3D11, D3D12
DXGL 1-7 OpenGL
DxWrapper 1-7 ddraw7 (1-6), D3D9

Direct3D wrappers

Name API versions Wrapping to
d3d8to9 8 D3D9
D8VK 8 Vulkan
d912pxy 9 D3D12
dgVoodoo 2 3/5/6/7/8/9 D3D11, D3D12
DXGL 7 OpenGL
DXUP 9/10 D3D11
DXVK 9/10/11 Vulkan
DxWrapper 1-8 D3D7 (1-6), D3D9 (7-8)
VKD3D-Proton 12 Vulkan
WineD3D 1-11 OpenGL, Vulkan

Mantle wrappers

Name API versions Wrapping to
GRVK Vulkan

OpenGL wrappers

Name API versions Wrapping to
ANGLE OpenGL ES (all, depending) OpenGL, D3D9/11, Vulkan, Metal
GL4ES 2 OpenGL ES 2.0
OpenGLOn12 3.3 D3D12
VKGL 3.2 Vulkan
zink 4.6 Vulkan

Vulkan wrappers

Name API versions Wrapping to
MoltenVK ? Metal

References