Difference between revisions of "Game of Thrones"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|%USERPROFILE%\ | + | {{Game data/row|Windows|%USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|%USERPROFILE%\ | + | {{Game data/row|Windows|%USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\Binaries\SaveData}} |
}} | }} | ||
Line 86: | Line 86: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit input configuration file|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=176021508 Steam Community Guide]</ref>}} | {{Fixbox/fix|Edit input configuration file|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=176021508 Steam Community Guide]</ref>}} | ||
− | :1. Open <code>%USERPROFILE%\ | + | :1. Open <code>%USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTInput.ini</code> |
:2. Find a section <code>[AGOTGame.AGOTPlayerInput]</code>. | :2. Find a section <code>[AGOTGame.AGOTPlayerInput]</code>. | ||
:3. At the end of it, add lines: | :3. At the end of it, add lines: | ||
Line 103: | Line 103: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit configuration file}} | {{Fixbox/fix|Edit configuration file}} | ||
− | # Open <code>%USERPROFILE%\ | + | # Open <code>%USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTEngine.ini</code> |
# Find a line <code>UseVsync=False</code>. | # Find a line <code>UseVsync=False</code>. | ||
# And change it to: <code>UseVsync=True</code> to enable Vsync. | # And change it to: <code>UseVsync=True</code> to enable Vsync. |
Revision as of 10:31, 13 April 2014
Developers | |
---|---|
Cyanide | |
Publishers | |
NA | Atlus |
EU/AU | Focus Home Interactive |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 15, 2012 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208730/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2 | 7 |
Processor (CPU) | AMD/Intel Dual Core 2.2 GHz p/core | AMD/Intel Dual Core 2.2 GHz p/core or greater |
System memory (RAM) | ||
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | NVIDIA GeForce 7900 GTX or AMD Radeon HD 2600 XT, with 256 MB of VRAM | NVIDIA GeForce 7900 GTX or greater or AMD Radeon HD 2600 XT or greater, with 256 MB or greater of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/208730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (208730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.