Difference between revisions of "Senran Kagura Shinovi Versus"
From PCGamingWiki, the wiki about fixing PC games
Kevelstone (talk | contribs) (Undo revision 976767 by Kevelstone (talk)) Tag: Undo |
KingKrouch (talk | contribs) (Added findings when uncapping the framerate.) |
||
Line 88: | Line 88: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Physics is affected when forcing the game to run higher or lower than 60 FPS with in-game speed modifications. UI, cutscenes, and menus run faster or slower above 60 FPS.<ref>{{Refcheck|user=KingKrouch|date=2020-07-05|comment=Tested by finding the game's FPS cap (uses an integer value of 60) in Cheat Engine, alongside finding the speed multiplier (uses a float value that is 1.0 by default during gameplay, but during win condition, it slows down to 0.25).}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 01:35, 5 July 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Tamsoft | |
Publishers | |
XSEED | |
Marvelous | |
Release dates | |
Windows | June 1, 2016 |
Key points
- System requirements are vastly overblown.[citation needed]
- PC version offers native 60 FPS and HD resolutions.
- All DLCs from the PlayStation Vita version are included.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/411830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <path-to-game>/savedata/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/411830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit operating system may be required.[citation needed]
- System requirements are vastly overblown, except for minimum amount of RAM.[citation needed]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3-530 @ 2.93 GHz AMD Phenom II X4 810 @ 2.60 GHz |
Intel Core i5-2500K @ 3.3 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5870 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 760 4 GB of VRAM DirectX 9.0 compatible |
Sound (audio device) | Compatible with DirectX 9 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/411830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (411830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.