Difference between revisions of "Project Genesis"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|TBA}} | {{Infobox game/row/date|Windows|TBA}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization|}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions|}} | ||
+ | {{Infobox game/row/taxonomy/modes|Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing|Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives|First-person, Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls|Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres|Action, Shooter}} | ||
+ | {{Infobox game/row/taxonomy/genres/switch|FPS}} | ||
+ | {{Infobox game/row/taxonomy/vehicles|Space flight}} | ||
+ | {{Infobox game/row/taxonomy/art styles|Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes|Sci-fi, Space}} | ||
|steam appid = 700240 | |steam appid = 700240 | ||
|steam appid side = | |steam appid side = | ||
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|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = Commerial |
}} | }} | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
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|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
|p2p = | |p2p = | ||
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = | |direct ip = |
Revision as of 11:00, 22 May 2020
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|
Developers | |
---|---|
8 CIRCUIT STUDIOS | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | TBA |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- An account on ProjectGenesis.com is needed to play.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/700240/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/700240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Quad-core Intel or AMD processor, 2.5 GHz or faster | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce 470 GTX AMD Radeon 6870 HD series card or higher |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (700240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.