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Difference between revisions of "Iconoclasts"

From PCGamingWiki, the wiki about fixing PC games
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{{Availability/row| GMG | iconoclasts-pc | Steam |  |  |  Windows, OS X, Linux }}
 
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{{Availability/row| Humble | iconoclasts | Steam |  |  |  Windows, OS X, Linux }}
 
{{Availability/row| Humble | iconoclasts | Steam |  |  |  Windows, OS X, Linux }}
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{{Availability/row| Microsoft Store | 9N7WRWNN5GZN | Microsoft Store | {{Store feature|Xbox Play Anywhere}} |  |  Windows }}
 
{{Availability/row| Steam | 393520 | DRM-free |  |  | Windows, OS X, Linux }}
 
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{{Game data|
 
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{{Game data/config|Microsoft Store|}}
 
{{Game data/config|OS X|{{p|game}}\Contents\Resources\Data\}}
 
{{Game data/config|OS X|{{p|game}}\Contents\Resources\Data\}}
 
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{{Game data/saves|Microsoft Store|}}
 
{{Game data/saves|OS X|{{p|game}}\Contents\Resources\Data\}}
 
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|uplay                  =  
 
|uplay                  =  
 
|uplay notes            =  
 
|uplay notes            =  
|xbox cloud            =  
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|xbox cloud            = true
 
|xbox cloud notes      =  
 
|xbox cloud notes      =  
 
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Revision as of 21:58, 27 January 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Iconoclasts
Iconoclasts cover
Developers
Joakim Sandberg
Publishers
Bifrost Entertainment
Japan DANGEN Entertainment
China GameraGame
Korea Intragames
Engines
Construct Classic
Release dates
Windows January 23, 2018
macOS (OS X) January 23, 2018
Linux January 23, 2018
Iconoclasts on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\data[Note 1]
Microsoft Store
macOS (OS X) <path-to-game>\Contents\Resources\Data\
Linux <path-to-game>\data
This game does not follow the XDG Base Directory Specification on Linux.
Configuration is stored in a binary file that must be edited via a hex editor, or something similar.

Save game data location

System Location
Windows <path-to-game>\data[Note 1]
Microsoft Store
macOS (OS X) <path-to-game>\Contents\Resources\Data\
Linux <path-to-game>\data

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Japanese
Russian
Fan translation by ZoG Forum Team Windows or Linux
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) 512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) 512 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References