Difference between revisions of "Star Wars: The Force Unleashed II"
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==Audio settings== | ==Audio settings== | ||
{{Image|Star Wars The Force Unleashed II - audio settings.png|Audio settings.}} | {{Image|Star Wars The Force Unleashed II - audio settings.png|Audio settings.}} | ||
+ | {{Image|Star Wars The Force Unleashed II - game settings.png|Game settings.}} | ||
+ | {{Image|Star Wars The Force Unleashed II - login settings.png|Login settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 16:00, 10 April 2019
Developers | |
---|---|
LucasArts | |
Windows | Aspyr Media |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Ronin 2.0[1] | |
Release dates | |
Windows | October 26, 2010 |
Star Wars: The Force Unleashed | |
---|---|
Subseries of Star Wars | |
Star Wars: The Force Unleashed | 2009 |
Star Wars: The Force Unleashed II | 2010 |
Key points
- Capped at 30 FPS; see High frame rate to fix.
- DLC was never released for the PC version.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. European copies use SecuROM 8 DRM. | |||
GamersGate | ||||
GOG.com | ||||
Origin | Included with EA Play. | |||
Steam |
- All DLCs are console exclusives.
Essential improvements
Skip intro videos
Delete or rename movie files[2] |
---|
|
Skip intro videos[citation needed] |
---|
|
Patches
Patch 1.1
- Fix memory leak
- Pre-rendered cut-scenes and game "attract" mode stop functioning after about 50 minutes of game play.
- Some textures & characters appear dark and without texture after about 50 minutes of game play with some ATI Radeon video card configurations.
- Reflections may not work properly with Nvidia GeForce 9800 series cards.
- Some Stormtroopers and other enemies can become stuck in the air when hit with "Force Push" causing a progression stop to the next level/area until all enemies were found and destroyed.
- During level "Salvation - Battle for the Salvation" a power core may not be able to be retrieved if the apprentice is defeated while in the same room as the power core or if the game is exited and re-loaded while in the power core room.
Download
- Patch 1.1 (Europe and Australia versions)
- Patch 1.1 (North America version)
- Patch 1.1 (Polish version)
- Patch 1.1 (Russian version)
Restoring wet clothes
This effect was originally available for console versions but it was absent in the PC version. Download from Mod DB
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LucasArts\Star Wars The Force Unleashed 2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\LucasArts\Star Wars The Force Unleashed 2\Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
High frame rate
Use Patched EXE[citation needed] |
---|
Use the FPS cap fix. Available options are 40 FPS, 50 FPS, 60 FPS, and unlimited. Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish | Fan translation. Details missing—please edit this page and add it. |
Issues fixed
Crash on startup
- If your monitor resolution does not match the game's or you are using a second monitor it will crash on load. This seems most common when your desktop is set to 1920x1080.
- There is also a problem where if your monitor is set to a refresh rate of 59 instead of 60 the game may crash.
Fix 1920x1080 crash[citation needed] |
---|
|
Fix 59 Hz crash[citation needed] |
---|
|
Fix dual screen crash[citation needed] |
---|
Notes
|
Set compatibility mode[citation needed] |
---|
|
In game videos not playing
Change WMV association[citation needed] |
---|
Change the default .wmv video player to Windows Media Player. |
Disable in-game videos[citation needed] |
---|
Rename FMV folder located in <path-to-game>/Game/Disc/ (to FMV_old, for example). |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2 | 7 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 5200+ |
Intel Core 2 Duo 2.8 GHz AMD Athlon X2 6000+ |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB + 1 GB Swap File | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8600 GT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 4800 Nvidia GeForce GTX 260 512 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/32500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (32500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Star Wars: The Force Unleashed 2 Pt. 2 (Page 3) - CVG UK
- ↑ Verified by User:Baronsmoki on 2019-04-10