Difference between revisions of "Puzzle Bobble 3DX"
From PCGamingWiki, the wiki about fixing PC games
TremiRodomi (talk | contribs) |
m (updated template usage) |
||
Line 33: | Line 33: | ||
==Game data== | ==Game data== | ||
{{Image|Pb3general.jpg|Im-game general settings.}} | {{Image|Pb3general.jpg|Im-game general settings.}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\CONFIG.SGS}} |
}} | }} | ||
Line 71: | Line 72: | ||
|vsync notes = Always enabled after the "Now Starting Check." screen at startup. | |vsync notes = Always enabled after the "Now Starting Check." screen at startup. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 98: | Line 99: | ||
|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = Have to use {{key|Alt | + | |full controller notes = Have to use {{key|Alt|F4}} to exit from the game. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
Line 265: | Line 266: | ||
# Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | # Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | ||
# In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | ||
− | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. | + | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. |
# Click '''Apply''' and exit the program. | # Click '''Apply''' and exit the program. | ||
}} | }} |
Revision as of 05:22, 16 February 2019
Developers | |
---|---|
Taito | |
Publishers | |
Europe | Empire Interactive |
Japan | CYBERFRONT Corporation |
Release dates | |
Windows | 2001 |
⤏ Go to series page | |
Subseries of Bubble Bobble | |
Puzzle Bobble | 1995 |
Bust-A-Move 2: Arcade Edition | 1996 |
Puzzle Bobble 2 | 1997 |
Puzzle Bobble 3DX | 2001 |
Puzzle Bobble 4 | 2000 |
Super Puzzle Bobble | 2001 |
Bust-A-Move Online | 2007 |
Puzzle Bobble (2019) | 2019 |
Puzzle Bobble 2 (2019) | 2019 |
Puzzle Bobble 2X / Bust-A-Move 2 Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute | 2023 |
Key points
- Released as Bust-A-Move 3DX in Europe.
- Does not run well on Windows 10. See Increase Rendering Resolution for a fix.
- Music might not loop properly in Vista and later. See Music not looping properly for a fix.
- Sound effects and voices are higher pitched compared to all the other versions of the game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. Uses Redbook audio for music. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CONFIG.SGS[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UVSAVE.BIN[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Japanese UI only available in the Japanese release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues fixed
Music not looping properly
- As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD.
- The disc is still required to play the game.
How to use _inmm.dll[citation needed] |
---|
|
Increase Rendering Resolution
- This also fixes poor performance in Windows 10.
Play at resolutions other than 640x480 |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95/98 | ME |
Processor (CPU) | Intel Pentium 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | DirectX-compatible GPU 4 MB of VRAM | DirectX-compatible GPU 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).