Difference between revisions of "Brothers in Arms: Hell's Highway"
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==Input settings== | ==Input settings== | ||
{{Input Settings | {{Input Settings | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
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|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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|closed captions = unknown | |closed captions = unknown | ||
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|eax support = | |eax support = |
Revision as of 08:46, 15 October 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Gearbox Software | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 7, 2008 |
Warnings
Brothers in Arms | |
---|---|
Brothers in Arms: Road to Hill 30 | 2005 |
Brothers in Arms: Earned in Blood | 2005 |
Brothers in Arms: Hell's Highway | 2008 |
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)