Difference between revisions of "Styx: Master of Shadows"
From PCGamingWiki, the wiki about fixing PC games
(→System requirements: added min[VRAM, DX, SM, audio], also made some minor edits to the formating/capitalization.) |
(→Other information: added Middleware[physics, audio, interface, cutscenes], added API[shader model versions]) |
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 4.0 |
|shader model notes = | |shader model notes = | ||
|64-bit executable = true | |64-bit executable = true | ||
− | |64-bit executable notes= | + | |64-bit executable notes= 32-bit and 64-bit executables are available |
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = wxWidgets | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 23:52, 13 March 2018
Developers | |
---|---|
Cyanide | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 7, 2014 |
Styx | |
---|---|
Of Orcs and Men | 2012 |
Styx: Master of Shadows | 2014 |
Styx: Shards of Darkness | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/242640/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/242640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Custom FOV[1] |
---|
Bindings=(Name="F3",Command="FOV 120",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F4",Command="FOV 125",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
|
Frame rate (FPS)
Change bSmoothFramerate[citation needed] |
---|
|
Change MaxSmoothedFrameRate[citation needed] |
---|
Notes
|
SMAA
SMAA Anti-Aliasing with SweetFX[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Interface | wxWidgets | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista SP2, 7, 8 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | AMD Radeon HD 5850 Nvidia GeForce GTX 560 1 GB of VRAM DirectX 9 compatible Shader model 4 support |
|
Sound (audio device) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/242640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (242640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.