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Difference between revisions of "Counter-Strike: Source"

From PCGamingWiki, the wiki about fixing PC games
(Added missing sections, images, cleaned up a bit)
Line 18: Line 18:
 
{{mm}} [http://steamcommunity.com/app/240/discussions/ Steam Community Discussions]
 
{{mm}} [http://steamcommunity.com/app/240/discussions/ Steam Community Discussions]
  
==Availability==
+
== Availability ==
 
{{Availability Table|
 
{{Availability Table|
 
{{Availability Table/row| [http://store.steampowered.com/app/240/ Steam] | {{ID|Steam}} |}}
 
{{Availability Table/row| [http://store.steampowered.com/app/240/ Steam] | {{ID|Steam}} |}}
 
}}
 
}}
  
==Game data==
+
== Improvements ==
 +
=== Skip Intro Videos ===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|-novid}}
 +
# Find Counter-Strike: Source in your Steam Library
 +
# Right-click the game name
 +
# Select <code>Properties</code>
 +
# Select <code>Set Launch Options...</code>
 +
# Input <code>-novid</code>
 +
# Press <code>OK</code>
 +
# Launch the game
 +
}}
 +
 
 +
=== Launch parameters ===
 +
You can launch Counter-Strike: Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
 +
 
 +
To add launch parameters:
 +
* Right click ''Counter-Strike: Source'' within [[Steam]] and select ''Properties''
 +
* Select ''Set Launch Options''
 +
* Add your launch parameters and click ''OK''
 +
* Close the properties window and launch the game with the specified launch parameters.
 +
 
 +
Launch parameters are typically prefixed with <code>-</code> (dash), however you can also set console commands by providing the console command with a <code>+</code> (plus) prefix.
 +
 
 +
==== Useful launch parameters ====
 +
{| class="wikitable grid"
 +
! Parameter || Description
 +
|-
 +
| <code>-autoconfig</code> || Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
 +
|-
 +
| <code>-console</code> || Starts the game with the developer console enabled.
 +
|-
 +
| <code>-dxlevel ''xx''</code> || Forces the game to launch in a specific DirectX version, where <code>''xx''</code> is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2), 95 (DX9 with Shader Model 3) and 98 (DX9 on DX10 hardware (SM 4)). Remove this argument after starting CS:S once or it will keep reseting your other settings. The overridden DirectX version will still be saved (mat_dxlevel).
 +
|-
 +
| <code>-noborder -window</code> || Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may result in a minor performance loss. If you experience stuttering, disable Windows Aero.
 +
|-
 +
| <code>-h ''height'' or -height ''height''</code> || Forces the engine to start with resolution set to <code>height</code>.
 +
|-
 +
| <code>-w ''width'' or -width ''width''</code> || Forces the engine to start with resolution set to <code>width</code>.
 +
|-
 +
| <code>-novid</code> || When loading Counter-Strike: Source with this parameter, the Valve intro video will not play.
 +
|}
 +
 
 +
=== Console CVars ===
 +
Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List CVars (Command Variables)] for various tasks.  These CVars can be saved into <code>C:\Program Files (x86)\Steam\steamapps\SteamID\Counter Strike Source\autoexec.cfg</code> to be executed when the game launches.
 +
 
 +
{| class="wikitable" style="text-align: left;"
 +
! scope="col" | Command || Notes
 +
|-
 +
| <code>mat_dxlevel ''xx''</code> || Same as -dxlevel (above) but doesn't adjust other settings such as resolution.
 +
|-
 +
| <code>net_graph 1</code> || View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
 +
|-
 +
| <code>cl_showfps 1</code> || Shows FPS only. 1 is real-time, 2 is averaged over the past second.
 +
|-
 +
| <code>rate ''x''</code> || Max bytes/sec the host can receive data. A too low value may result in the server starving the client for data it could otherwise have received. A too high value may result in the server overwhelming the client with too much data and packets being lost. For example, if you can download data at 1 megabit/s, ''x'' should be 125000. However do not set higher than the maximum value of 1048576 (just over 8 megabit/s).
 +
|-
 +
| <code>snd_async_fullyasync 1</code> || May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
 +
|-
 +
| <code>bind "END" "hud_reloadscheme; snd_restart; record fix; stop"</code> || Works around most common bugs that can be encountered TF2 by pressing the ''END''-key (or any other key of your choice) in-game. This will usually fix invisible players, displaced or invisible props, erroneously looping sounds at full volume, the HUD having the wrong team color or being otherwise broken, and more.
 +
|-
 +
| <code>cl_minmodels 1</code> || Will disable server-skins and possibly fixes invisible players.
 +
|-
 +
| <code>fps_max 59.9</code> || If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.
 +
|}
 +
 
 +
== Game data ==
 
=== General files location ===
 
=== General files location ===
 
{{Game Location Table|
 
{{Game Location Table|
Line 57: Line 123:
  
 
==Video settings==
 
==Video settings==
 +
[[File:Counter strike source video settings.jpg|290px|right|thumb|Video settings]]
 +
[[File:Counter strike source advanced video settings.jpg|290px|right|thumb|Advanced video settings]]
 
{{Video Settings
 
{{Video Settings
 
|wsgf_link                  =http://www.wsgf.org/dr/counter-strike-source
 
|wsgf_link                  =http://www.wsgf.org/dr/counter-strike-source
Line 65: Line 133:
 
|multimonitor              =true
 
|multimonitor              =true
 
|multimonitor_notes        =
 
|multimonitor_notes        =
|fov                        =unknown
+
|fov                        =hackable
|fov_notes                  =
+
|fov_notes                  =Default FOV is 90. See [[#Field of view (FOV)|Field of view (FOV)]] for information on changing it.
 
|windowed                  =true
 
|windowed                  =true
 
|windowed_notes            =
 
|windowed_notes            =
|borderless_windowed        =unknown
+
|borderless_windowed        =hackable
|borderless_windowed_notes  =
+
|borderless_windowed_notes  =See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                =true
 
|anisotropic                =true
 
|anisotropic_notes          =
 
|anisotropic_notes          =
Line 77: Line 145:
 
|vsync                      =true
 
|vsync                      =true
 
|vsync_notes                =
 
|vsync_notes                =
 +
}}
 +
 +
=== [[Field of view (FOV)]] ===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Description}}
 +
{{ii}} Unless a server has cheats enabled the game will be forced to the default FOV.
 +
 +
# Open Settings from the main menu
 +
# Navigate to the <code>Keyboard</code> tab
 +
# Press the <code>Advanced</code> button at the bottom of the popup
 +
# Check the box that says <code>Enable Developer Console (~)</code>
 +
# Open the console using <code>~</code>
 +
# Input <code>default_fov #</code>. Replace <code>#</code> with your desired FOV.
 +
}}
 +
 +
=== [[Borderless fullscreen windowed]] ===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|-window -noborder}}
 +
# Find Counter-Strike: Source in your Steam Library
 +
# Right-click the game name
 +
# Select <code>Properties</code>
 +
# Select <code>Set Launch Options...</code>
 +
# Input <code>-window -noborder</code>
 +
# Press <code>OK</code>
 +
# Launch the game
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 +
[[File:counter strike source controls.jpg|290px|right|thumb|General settings.]]
 
{{Input Settings
 
{{Input Settings
 
|key_remap                  =true
 
|key_remap                  =true
Line 85: Line 179:
 
|acceleration_option        =true
 
|acceleration_option        =true
 
|acceleration_option_notes  =
 
|acceleration_option_notes  =
|controller_support        =unknown
+
|controller_support        =false
 
|controller_support_notes  =
 
|controller_support_notes  =
 
}}
 
}}
 
=== Launch parameters ===
 
You can launch Counter-Strike: Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
 
 
To add launch parameters:
 
* Right click ''Counter-Strike: Source'' within [[Steam]] and select ''Properties''
 
* Select ''Set Launch Options''
 
* Add your launch parameters and click ''OK''
 
* Close the properties window and launch the game with the specified launch parameters.
 
 
Launch parameters are typically prefixed with <code>-</code> (dash), however you can also set console commands by providing the console command with a <code>+</code> (plus) prefix.
 
 
==== Useful launch parameters ====
 
{| class="wikitable grid"
 
! Parameter || Description
 
|-
 
| <code>-autoconfig</code> || Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
 
|-
 
| <code>-console</code> || Starts the game with the developer console enabled.
 
|-
 
| <code>-dxlevel ''xx''</code> || Forces the game to launch in a specific DirectX version, where <code>''xx''</code> is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2), 95 (DX9 with Shader Model 3) and 98 (DX9 on DX10 hardware (SM 4)). Remove this argument after starting CS:S once or it will keep reseting your other settings. The overridden DirectX version will still be saved (mat_dxlevel).
 
|-
 
| <code>-noborder -window</code> || Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may result in a minor performance loss. If you experience stuttering, disable Windows Aero.
 
|-
 
| <code>-h ''height'' or -height ''height''</code> || Forces the engine to start with resolution set to <code>height</code>.
 
|-
 
| <code>-w ''width'' or -width ''width''</code> || Forces the engine to start with resolution set to <code>width</code>.
 
|-
 
| <code>-novid</code> || When loading Counter-Strike: Source with this parameter, the Valve intro video will not play.
 
|}
 
 
=== Console CVars ===
 
Games running on the source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List CVars (Command Variables)] for various tasks.  These CVars can be saved into <code>C:\Program Files (x86)\Steam\steamapps\SteamID\Counter Strike Source\autoexec.cfg</code> to be executed when the game launches.
 
 
{| class="wikitable" style="text-align: left;"
 
! scope="col" | Command || Notes
 
|-
 
| <code>mat_dxlevel ''xx''</code> || Same as -dxlevel (above) but doesn't adjust other settings such as resolution.
 
|-
 
| <code>net_graph 1</code> || View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
 
|-
 
| <code>cl_showfps 1</code> || Shows FPS only. 1 is real-time, 2 is averaged over the past second.
 
|-
 
| <code>rate ''x''</code> || Max bytes/sec the host can receive data. A too low value may result in the server starving the client for data it could otherwise have received. A too high value may result in the server overwhelming the client with too much data and packets being lost. For example, if you can download data at 1 megabit/s, ''x'' should be 125000. However do not set higher than the maximum value of 1048576 (just over 8 megabit/s).
 
|-
 
| <code>snd_async_fullyasync 1</code> || May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
 
|-
 
| <code>bind "END" "hud_reloadscheme; snd_restart; record fix; stop"</code> || Works around most common bugs that can be encountered TF2 by pressing the ''END''-key (or any other key of your choice) in-game. This will usually fix invisible players, displaced or invisible props, erroneously looping sounds at full volume, the HUD having the wrong team color or being otherwise broken, and more.
 
|-
 
| <code>cl_minmodels 1</code> || Will disable server-skins and possibly fixes invisible players.
 
|-
 
| <code>fps_max 59.9</code> || If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.
 
|}
 
  
 
==System requirements==
 
==System requirements==

Revision as of 01:24, 12 July 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox

Counter-Strike
Counter-Strike 2000
Counter-Strike: Condition Zero 2004
Counter-Strike: Source 2004
Counter-Strike NEO -White Memories- 2005
Counter-Strike Online (series)
Counter-Strike: Global Offensive 2012
Counter-Strike 2 2023

Key points

Steam Workshop integration
Active community

General information

GitHub Issue Tracker for Counter-Strike: Source and other Source-based games
Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

Improvements

Skip Intro Videos

Instructions

Launch parameters

You can launch Counter-Strike: Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).

To add launch parameters:

  • Right click Counter-Strike: Source within Steam and select Properties
  • Select Set Launch Options
  • Add your launch parameters and click OK
  • Close the properties window and launch the game with the specified launch parameters.

Launch parameters are typically prefixed with - (dash), however you can also set console commands by providing the console command with a + (plus) prefix.

Useful launch parameters

Parameter Description
-autoconfig Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
-console Starts the game with the developer console enabled.
-dxlevel xx Forces the game to launch in a specific DirectX version, where xx is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2), 95 (DX9 with Shader Model 3) and 98 (DX9 on DX10 hardware (SM 4)). Remove this argument after starting CS:S once or it will keep reseting your other settings. The overridden DirectX version will still be saved (mat_dxlevel).
-noborder -window Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may result in a minor performance loss. If you experience stuttering, disable Windows Aero.
-h height or -height height Forces the engine to start with resolution set to height.
-w width or -width width Forces the engine to start with resolution set to width.
-novid When loading Counter-Strike: Source with this parameter, the Valve intro video will not play.

Console CVars

Games running on the source engine can utilize CVars (Command Variables) for various tasks. These CVars can be saved into C:\Program Files (x86)\Steam\steamapps\SteamID\Counter Strike Source\autoexec.cfg to be executed when the game launches.

Command Notes
mat_dxlevel xx Same as -dxlevel (above) but doesn't adjust other settings such as resolution.
net_graph 1 View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
cl_showfps 1 Shows FPS only. 1 is real-time, 2 is averaged over the past second.
rate x Max bytes/sec the host can receive data. A too low value may result in the server starving the client for data it could otherwise have received. A too high value may result in the server overwhelming the client with too much data and packets being lost. For example, if you can download data at 1 megabit/s, x should be 125000. However do not set higher than the maximum value of 1048576 (just over 8 megabit/s).
snd_async_fullyasync 1 May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
bind "END" "hud_reloadscheme; snd_restart; record fix; stop" Works around most common bugs that can be encountered TF2 by pressing the END-key (or any other key of your choice) in-game. This will usually fix invisible players, displaced or invisible props, erroneously looping sounds at full volume, the HUD having the wrong team color or being otherwise broken, and more.
cl_minmodels 1 Will disable server-skins and possibly fixes invisible players.
fps_max 59.9 If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.

Game data

General files location

Template:Game Location Table

Configuration files location

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Field of view (FOV)

Instructions

Borderless fullscreen windowed

Instructions

Input settings

Template:Input Settings

System requirements

Template:System Requirements

Template:System Requirements

Template:System Requirements