Difference between revisions of "Homeworld"
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(migrated to standard layout; expanded widescreen instructions; added Windows 8 fix package; still needs further cleanup) |
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{{Series|Homeworld}} | {{Series|Homeworld}} | ||
+ | '''Key points''' | ||
+ | {{ii}} Windows 8 users need a fix for hardware acceleration support; see [[#Windows 8 hardware acceleration|Windows 8 hardware acceleration]]. | ||
− | == | + | == Availability == |
+ | {{Availability Table| | ||
+ | {{Availability Table/row| [http://www.amazon.com/gp/product/B000063EKR/ Amazon.com] | {{ID|Retail}} |Sold Out Software re-release.}} | ||
+ | {{Availability Table/row| [http://www.amazon.co.uk/gp/product/B000063EKR/ Amazon.co.uk] | {{ID|Retail}} |Sold Out Software re-release.}} | ||
+ | {{Availability Table/row| Retail | {{ID|Retail}} |}} | ||
+ | }} | ||
+ | {{ii}} Homeworld is not available digitally. The retail version was re-released by Sold Out Software. | ||
+ | {{ii}} The included serial key is only required during setup. | ||
− | The | + | ==Improvements== |
+ | === 1.05 Patch === | ||
+ | The latest patch is [http://www.gamefront.com/files/928779/Homeworld_1_05_Patch Homeworld 1.05]. | ||
+ | ==Game data== | ||
+ | ===Save game location=== | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Default|C:\Sierra\Homeworld\SavedGames}} | ||
+ | }} | ||
− | + | ==Video settings== | |
+ | {{Video Settings | ||
+ | |wsgf_link =http://www.wsgf.org/dr/homeworld | ||
+ | |widescreen_wsgf_award =incomplete | ||
+ | |multimonitor_wsgf_award =incomplete | ||
+ | |widescreen_resolution =hackable | ||
+ | |widescreen_resolution_notes=See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |multimonitor =unknown | ||
+ | |multimonitor_notes = | ||
+ | |fov =false | ||
+ | |fov_notes =Determined by the aspect ratio (see [[#Widescreen resolution|Widescreen resolution]]). | ||
+ | |windowed =hackable | ||
+ | |windowed_notes =See [[#Windowed|Windowed]]. | ||
+ | |fullscreen =hackable | ||
+ | |fullscreen_notes =See [[#Windowed|Windowed]]. | ||
+ | |anisotropic =unknown | ||
+ | |anisotropic_notes = | ||
+ | |antialiasing =hackable | ||
+ | |antialiasing_notes =Force from the [[video card]] control panel (use the OpenGL renderer). | ||
+ | |vsync =unknown | ||
+ | |vsync_notes = | ||
+ | }} | ||
− | === | + | ===[[Widescreen resolution]]=== |
− | + | Widescreen can be enabled by changing the ScreenHeight and ScreenWidth registry keys in HKLM\Software\Sierra On-Line\Homeworld | |
− | = | + | {{Fixbox|1= |
− | [ | + | {{Fixbox/fix|Set resolution in registry}} |
− | + | # Open the [[Registry Editor]]: | |
− | + | #* Vista and newer: open the Start Screen/Start Menu, type <code>regedit</code>, press Enter. | |
− | + | #* Windows XP: press Windows+R, type <code>regedit</code>, press Enter. | |
− | + | # Go to the following location: | |
+ | #* 64-bit Windows: <code>HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Sierra On-Line\Homeworld</code> | ||
+ | #* 32-bit Windows: <code>HKEY_LOCAL_MACHINE\SOFTWARE\Sierra On-Line\Homeworld</code> | ||
+ | # Edit the <code>ScreenHeight</code> and <code>ScreenWidth</code> values to match your chosen resolution. | ||
+ | }} | ||
− | + | ===[[Windowed]]=== | |
− | + | Add <code>-window</code> to the game's path. For borderless fullscreen windowed mode add <code>-noBorder</code> as well. If you do not use <code>-noBorder</code> you must run the game at less than maximum screen resolution or it will crash. | |
− | == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Command-line parameters === | === Command-line parameters === | ||
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|} | |} | ||
− | == | + | ==Issues fixed== |
− | === | + | === Hardware Acceleration === |
− | {{ | + | Using OpenGL or D3D (in the video options) enables hardware acceleration, which gives you 32-bit colour, and the ability to use graphics techniques invented since the game's release. Hardware Acceleration works best on Windows XP or later when the game is run using compatibility mode for Windows NT 4.0. For Windows 8 a workaround is required to set this mode; see [[#Windows 8 hardware acceleration|Windows 8 hardware acceleration]]. |
− | {{ | + | |
+ | ===Windows 8 hardware acceleration=== | ||
+ | {{ii}} On Windows 8 the "Windows NT 4.0" compatibility mode is no longer listed, and no other modes manage to get OpenGL working; D3D mode works, but bugs out at non-default resolutions. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Apply the fix package}} | ||
+ | # Download the [https://dl.dropboxusercontent.com/u/9984475/Homeworld.sdb Homeworld Fix Package] and save it somewhere convenient.<ref>This package works by applying the NT4SP5 compatibility mode for Homeworld.exe.</ref> | ||
+ | # Download and install the [http://www.microsoft.com/en-us/download/details.aspx?id=7352 Microsoft Application Compatibility Toolkit]. | ||
+ | # From the Start Screen launch Compatibility Administrator (32-bit), or Compatibility Administrator if you're on a 32-bit version of Windows. | ||
+ | # Click Open. | ||
+ | # Select the fix package from step 1. | ||
+ | # Choose File>Install. | ||
+ | # The game now runs in Windows NT 4.0 compatibility mode so hardware acceleration works correctly. | ||
}} | }} | ||
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|recGPU = 12 MB+ Accelerated Video Card | |recGPU = 12 MB+ Accelerated Video Card | ||
}} | }} | ||
+ | |||
+ | {{References}} | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 03:50, 1 May 2013
Homeworld | |
---|---|
Homeworld | 1999 |
Homeworld: Cataclysm | 2000 |
Homeworld 2 | 2003 |
Homeworld Remastered Edition | 2015 |
Homeworld 2 Remastered Edition | 2015 |
Homeworld: Deserts of Kharak | 2016 |
Homeworld: Vast Reaches | 2024 |
Homeworld 3 | 2024 |
Key points
- Windows 8 users need a fix for hardware acceleration support; see Windows 8 hardware acceleration.
Availability
- Homeworld is not available digitally. The retail version was re-released by Sold Out Software.
- The included serial key is only required during setup.
Improvements
1.05 Patch
The latest patch is Homeworld 1.05.
Game data
Save game location
Video settings
Widescreen resolution
Widescreen can be enabled by changing the ScreenHeight and ScreenWidth registry keys in HKLM\Software\Sierra On-Line\Homeworld
Instructions |
---|
Windowed
Add -window
to the game's path. For borderless fullscreen windowed mode add -noBorder
as well. If you do not use -noBorder
you must run the game at less than maximum screen resolution or it will crash.
Command-line parameters
The following command-line parameters may improve quality on newer systems, or enable extra functionality:
Argument | Description |
---|---|
/triple | Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. Use unless it causes problems. |
/enable3DNow | Enables the 3DNow processor instruction set if available. Use unless it causes problems. |
/enableSSE | Enables the SSE processor instruction set if available. Use unless it causes problems. |
/disableAVI | Disables the intro movies when the game starts. |
/nofastfe | Disables the fast graphical frontend. Use this only when having graphical problems like flickering |
/noglddraw | Don't use DirectDraw to setup OpenGL renderers. Try this is you're having problems getting OpenGL to work. |
/safeGL | Don't use possibly buggy optimized features of OpenGL for rendering. Try this if you're having problems getting OpenGL to work. |
/pilotview | Enable pilot view. Focus on single ship and hit Q to toggle. |
/heap BYTES | Allows the game to use up to BYTES bytes RAM for the heap since by default the game isn't allowed to use much.
256MB should suffice: /heap 268435456 but if you have more, try raising it to 1GB: /heap 1073741824 |
Issues fixed
Hardware Acceleration
Using OpenGL or D3D (in the video options) enables hardware acceleration, which gives you 32-bit colour, and the ability to use graphics techniques invented since the game's release. Hardware Acceleration works best on Windows XP or later when the game is run using compatibility mode for Windows NT 4.0. For Windows 8 a workaround is required to set this mode; see Windows 8 hardware acceleration.
Windows 8 hardware acceleration
- On Windows 8 the "Windows NT 4.0" compatibility mode is no longer listed, and no other modes manage to get OpenGL working; D3D mode works, but bugs out at non-default resolutions.
Instructions |
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System requirements