Difference between revisions of "Harry Potter and the Philosopher's Stone"
From PCGamingWiki, the wiki about fixing PC games
m (→Audio settings: updated template usage) |
m (minor additions and corrections) |
||
Line 29: | Line 29: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v2}} | | Windows }} | + | {{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v2}} | | Windows, Mac OS }} |
{{Availability/row| Amazon | B00005N7YQ | Disc, Key | | | Windows }} | {{Availability/row| Amazon | B00005N7YQ | Disc, Key | | | Windows }} | ||
}} | }} | ||
Line 36: | Line 36: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\Harry Potter\}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Harry Potter\HP.ini | {{p|userprofile}}\Documents\Harry Potter\User.ini}} |
{{Game data/row|Mac OS|}} | {{Game data/row|Mac OS|}} | ||
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
Line 43: | Line 43: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\Harry Potter\}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Harry Potter\Save\}} |
{{Game data/row|Mac OS|}} | {{Game data/row|Mac OS|}} | ||
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
Line 57: | Line 57: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= 640x480, 800x600 and 1024x768 | + | |widescreen resolution notes= Only 4:3 resolutions up to 1600x1200 are correctly supported. 640x480, 800x600 and 1024x768 can be selected in-game<ref>[[:File:Harry Potter and the Philosopher's Stone - resolution options.png]]</ref>; higher resolutions can be forced by editing the <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> values in <code>HP.ini</code>.<br/>Forcing a widescreen resolution cuts off the lower part of in-game menus, making some options inaccessible. See the [http://www.wsgf.org/dr/harry-potter-and-sorcerors-stone WSGF entry]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 65: | Line 65: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = Edit the <code>FovAngleDegrees</code> value in <code>User.ini</code>. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 75: | Line 75: | ||
|antialiasing notes = Force using the [[NVIDIA Control Panel#Modifying Advanced 3D Settings|NVIDIA Control Panel]] | |antialiasing notes = Force using the [[NVIDIA Control Panel#Modifying Advanced 3D Settings|NVIDIA Control Panel]] | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Edit the <code>UseVSync</code> value in <code>HP.ini</code> or force using the [[NVIDIA Control Panel#Modifying Advanced 3D Settings|NVIDIA Control Panel]] |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = No framerate cap, but very high framerates may break physics and sound in-game. |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 90: | Line 90: | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = yes |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = yes |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Only during flight sequences. |
|controller support = true | |controller support = true | ||
|controller support notes = See [[#Controller support|Controller support]]. | |controller support notes = See [[#Controller support|Controller support]]. | ||
Line 125: | Line 125: | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music and Sound Effects/Speech. |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
Line 134: | Line 134: | ||
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = yes |
− | |eax support notes = | + | |eax support notes = 1.0 |
}} | }} | ||
Line 235: | Line 235: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 255: | Line 255: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = no |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} | ||
Line 266: | Line 266: | ||
|minCPU = Intel Pentium II 266 MHz | |minCPU = Intel Pentium II 266 MHz | ||
|minCPU2 = AMD K6-2 266 MHz | |minCPU2 = AMD K6-2 266 MHz | ||
− | |minRAM = | + | |minRAM = 32 MB |
|minHD = 500 MB | |minHD = 500 MB | ||
− | |minVRAM = | + | |minVRAM = 4 MB |
|minGPU = | |minGPU = | ||
|minDX = 8.0 | |minDX = 8.0 | ||
Line 275: | Line 275: | ||
|recCPU = Intel Pentium II 400 MHz | |recCPU = Intel Pentium II 400 MHz | ||
|recCPU2 = AMD K6-2 400 MHz | |recCPU2 = AMD K6-2 400 MHz | ||
− | |recRAM = | + | |recRAM = 64 MB |
− | |recVRAM = | + | |recVRAM = 16 MB |
|recGPU = | |recGPU = | ||
|recDX = 8.0 | |recDX = 8.0 |
Revision as of 19:47, 13 October 2017
Template:Infobox game/row/macporterTemplate:Infobox game/row/osxporter
Developers | |
---|---|
KnowWonder | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 15, 2001 |
Mac OS (Classic) | February 28, 2002 |
macOS (OS X) | August 15, 2005 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- Released as Harry Potter and the Sorcerer's Stone in North America.
General information
- Harry Potter Wiki - A massive wiki for the Harry Potter universe
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1] | |||
Amazon.com |
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Controller support
- Triggers can't be mapped in XInput controllers.
- Lack of Deadzone in Right Thumbstick, makes camera spinning. See Camera spinning with Xbox 360 Controller.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Only available in Czech & Slovak retail release. | |||
German | ||||
Polish | Local retail version only. | |||
Portuguese | ||||
Russian | Only available in Russian retail release. |
Issues unresolved
Graphical artifacts
- Potentially related to switching top-level windows. Restarting the game seems to fix the issue.
Issues fixed
Fails to start on Windows 8.1 and earlier
- The game requires a form of DRM, known as SafeDisc implemented in secdrv.sys. Unfortunately, it is a gaping security flaw, and evidently couldn't be fixed without being removed. Microsoft disabled it in Windows 7 and removed it in Windows 10. The following has been tested in Windows 7 to work.
Instructions |
---|
Low frame rate on Windows 8 and later
Instructions |
---|
Camera spinning with Xbox 360 Controller
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME, XP |
Processor (CPU) | Intel Pentium II 266 MHz AMD K6-2 266 MHz |
Intel Pentium II 400 MHz AMD K6-2 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8.0 compatible | 16 MB of VRAM DirectX 8.0 compatible |
- Supported chipsets: NVIDIA GeForce3, NVIDIA GeForce2, NVIDIA GeForce 256, NVIDIA Riva TNT2, NVIDIA Riva TNT, 3dfx Voodoo5, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, Matrox MGA-G550, Matrox MGA-G450, Matrox MGA-G400, Matrox MGA-G200, PowerVR3 Kyro II, PowerVR3 Kyro, S3 Savage2000
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16