Difference between revisions of "Firefight Reloaded"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: updated template usage) |
|||
Line 23: | Line 23: | ||
'''General information''' | '''General information''' | ||
{{mm}} [http://steamcommunity.com/app/397680/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/397680/discussions/ Steam Community Discussions] | ||
− | {{mm}} [https://github.com/Bitl/FIREFIGHT-RELOADED-src-sdk-2013 | + | {{mm}} [http://bsnooch.com/forums/index.php?board=68.0 BSNOOCH forums] |
+ | {{mm}} [https://github.com/Bitl/FIREFIGHT-RELOADED-src-sdk-2013 GitHub repository] | ||
==Availability== | ==Availability== | ||
Line 29: | Line 30: | ||
{{Availability/row| Steam | 397680 | Steam | Free | | Windows }} | {{Availability/row| Steam | 397680 | Steam | Free | | Windows }} | ||
}} | }} | ||
− | {{ii}} A mod version of the game is available | + | {{ii}} A mod version of the game is available on the [http://www.moddb.com/mods/firefight-reloaded Mod DB page]. |
{{ii}} Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run. | {{ii}} Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run. | ||
{{ii}} Steam version of the game requires [[Half-Life 2]] to be in their library. | {{ii}} Steam version of the game requires [[Half-Life 2]] to be in their library. |
Revision as of 16:49, 2 December 2016
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Cover image missing, please upload it | |
Developers | |
---|---|
Bitl | |
Cobalt-57 | |
Engines | |
Source | |
Release dates | |
Windows | November 5, 2015 |
Key points
- Has (some) built in modding support, such as the ability to make custom weapons.
- Might not run well on lower-end hardware due to the amount of enemies that spawn.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Free |
- A mod version of the game is available on the Mod DB page.
- Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run.
- Steam version of the game requires Half-Life 2 to be in their library.
- All versions require Steam DRM.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows XP SP3 (32/64-bit) | Windows Vista/7/8/8.1/10 (32/64-bit) |
Processor (CPU) | Intel Pentium 4 Processor (3.0GHz, or better) | Intel i3 Processor (3.0GHz, or better) |
System memory (RAM) | 1 GB RAM | 2 GB |
Hard disk drive (HDD) | 7 GB | 10 GB |
Video card (GPU) | DirectX 8.1 level Graphics Card DirectX 8.1 compatible | DirectX 9.0c level Graphics Card DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/397680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (397680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.