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Difference between revisions of "Day One: Garry's Incident"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: fixed GamersGate DRM)
(fixed configuration file steps order)
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
# Locate <code>UDKEngine.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKEngine.ini</code>.
 
# In the <code>[SystemSettings]</code> section find <code>ResX=</code> and <code>RexY=</code> and change them to the desired vertical and horizontal resolution.
 
# In the <code>[SystemSettings]</code> section find <code>ResX=</code> and <code>RexY=</code> and change them to the desired vertical and horizontal resolution.
 
{{--}} Making any changes through the game's Graphics Options will overwrite these custom values.
 
{{--}} Making any changes through the game's Graphics Options will overwrite these custom values.
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Permanent FOV fix by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Permanent FOV fix by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
# Locate <code>UDKGame.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKGame.ini</code>.
 
# In the <code>[UTGame.UTPlayerController]</code> section locate <code>OnFootDefaultFOV=90.000000</code> and change to the desired value.
 
# In the <code>[UTGame.UTPlayerController]</code> section locate <code>OnFootDefaultFOV=90.000000</code> and change to the desired value.
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.
 +
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Adjust AF by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Adjust AF by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
{{ii}} The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
# Locate <code>UDKEngine.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Open <code>UDKEngine.ini</code>.
 
# In the <code>[SystemSettings]</code> section find <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16.
 
# In the <code>[SystemSettings]</code> section find <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16.
 
}}
 
}}
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Adjust AA by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Adjust AA by editing UDKGame.ini|ref={{cn|date=July 2016}}}}
# Locate <code>UDKEngine.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKEngine.ini</code>.
 
# In the <code>[SystemSettings]</code> section find <code>MaxMultiSamples=</code> and change to the desired value. Valid values are 1, 2, 4, and 8.
 
# In the <code>[SystemSettings]</code> section find <code>MaxMultiSamples=</code> and change to the desired value. Valid values are 1, 2, 4, and 8.
 
# Locate <code>bAllowD3D9MSAA=</code> in the same section and change to <code>True</code>.
 
# Locate <code>bAllowD3D9MSAA=</code> in the same section and change to <code>True</code>.
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{{ii}} A 9/29/2013 update to the Steam version of the game made the game lose track of previously saved games. The saved game files are still there, however, the game does not see them because UDKSaveFile.ini was either overwritten or deleted with the update.
 
{{ii}} A 9/29/2013 update to the Steam version of the game made the game lose track of previously saved games. The saved game files are still there, however, the game does not see them because UDKSaveFile.ini was either overwritten or deleted with the update.
 
# Find the desired <code>.sav</code> file located in <code>{{p|game}}\Binaries\Win32\</code>. The latest saved game file could be identified by sorting the folder by date modified.
 
# Find the desired <code>.sav</code> file located in <code>{{p|game}}\Binaries\Win32\</code>. The latest saved game file could be identified by sorting the folder by date modified.
# Locate <code>UDKSaveFile.ini</code> in <code>{{p|game}}\UDKGame\Config\</code>.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKSaveFile.ini</code>.
 
# Make a backup of the file in case the original needs to be restored.
 
# Make a backup of the file in case the original needs to be restored.
 
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file.
 
# If <code>UDKSaveFile.ini</code> does not exist at the above location, start the game, click <code>Options</code>, then <code>Graphics</code> and then click <code>Apply</code>. This will create the file.
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Disable mouse smoothing by editing UDKInput.ini|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Disable mouse smoothing by editing UDKInput.ini|ref={{cn|date=July 2016}}}}
# Locate <code>UDKInput.ini</code> in <code>{{p|game}}\UDKGame\Config\</code> and open it with a text editor.
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKInput.ini</code>.
 
# In the <code>[Engine.PlayerInput]</code> section locate <code>bEnableMouseSmoothing=true</code> and change it to <code>false</code>.
 
# In the <code>[Engine.PlayerInput]</code> section locate <code>bEnableMouseSmoothing=true</code> and change it to <code>false</code>.
 
}}
 
}}

Revision as of 10:08, 12 November 2016

Day One: Garry's Incident
Day One: Garry's Incident cover
Developers
Wild Games Studio
Engines
Unreal Engine 3
Release dates
Windows September 25, 2013
Day One: Garry's Incident on Wikipedia

General information

Steam Community Discussions
Official website
Game manual

Availability

Source DRM Notes Keys OS
GamersGate
Error: DRM 'GamersGate' not recognised
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/242800/pfx/[Note 1]
Video settings are located in UDKEngine.ini.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/242800/pfx/[Note 1]

Game data

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.
Eleven new toggles in video settings have been added since launch due to player demand.
Many of them either don't do anything or have cryptic names with no explanations.

Template:Video settings

Widescreen resolution

In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
Instructions

Field of view (FOV)

FOV can be adjusted within the game using 0 and 9 keys. However, it is reset back to its default of 90 upon reload or death.[1]
Instructions

Anisotropic filtering (AF)

The game defaults to AF of 4. This can be increased to 8 or 16 to eliminate blurring of textures at sharp angles to the camera.
Instructions

Anti-aliasing (AA)

In Graphics Options the game has two toggable settings: MaxMultiSamples and bAllowD3D9MSAA. The first one toggles MaxMultiSamples= between 0 and 1, and the second toggles bAllowD3D9MSAA= between True and False in UDKGame.ini. Unfortunately, no combination of these toggles enables Anti-aliasing.
Instructions

High frame rate

Instructions

Input settings

Keybinds.
Keybinds.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

VR support

Issues fixed

Restoring lost saved games

Instructions

Out of memory error

This error typically happens when exiting the temple.
By default a process can't address more than 2 GB of memory on 32 bit windows. This limit can be raised to 3 GB using this command.
Instructions

Disable mouse smoothing

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz dual core
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) GeForce GTX 260
896 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References