Difference between revisions of "5089"
From PCGamingWiki, the wiki about fixing PC games
(→Save game data location: Added Windows save game data location) |
(→Audio settings: The game's sound effects mute on lost focus, but the music doesn't until it hits the end of playback. (Really odd.)) |
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Line 135: | Line 135: | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = Cannot be disabled. | + | |mute on focus lost notes = Cannot be disabled; current music track will play to completion. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = |
Revision as of 00:16, 20 June 2016
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Developers | |
---|---|
Phr00t | |
Engines | |
jMonkeyEngine | |
Release dates | |
Windows | February 3, 2016 |
macOS (OS X) | February 3, 2016 |
Linux | February 3, 2016 |
3k | |
---|---|
3079 | 2011 |
3089 | 2014 |
4089: Ghost Within | 2015 |
5089 | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Co-op |
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Online play | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
"Failed to create display" NullPointerException
- This occurs when 5089 and the GLFW libraries it uses are unable to detect your primary monitor.
- Can be caused by remote control software like TeamViewer installing their own monitor drivers.
Instructions |
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Instructions |
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System requirements
- Requires Java 8 or higher; comes with 64-bit Java 8 runtime.
- Intel HD GPUs not supported.
Windows Minimum Operating system (OS) 7 Processor (CPU) Dual-core System memory (RAM) 2 GB Hard disk drive (HDD) 250 MB Video card (GPU) Dedicated 3D acceleration Sound (audio device) OpenAL support macOS (OS X) Minimum Operating system (OS) 10.9 Processor (CPU) Dual-core System memory (RAM) 2 GB Hard disk drive (HDD) 250 MB Video card (GPU) Dedicated 3D acceleration Sound (audio device) OpenAL support Linux Minimum Operating system (OS) Processor (CPU) Dual-core System memory (RAM) 2 GB Hard disk drive (HDD) 250 MB Video card (GPU) Dedicated 3D acceleration Sound (audio device) OpenAL support References
Categories:
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Network)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)