Difference between revisions of "Outlast"
From PCGamingWiki, the wiki about fixing PC games
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===32-bit workaround=== | ===32-bit workaround=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|4-gigabyte tuning|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=175801311#-1 Steam Community :: Guide :: 32bit Optimization]</ref><ref>[ | + | {{Fixbox/fix|4-gigabyte tuning|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=175801311#-1 Steam Community :: Guide :: 32bit Optimization]</ref><ref>[https://msdn.microsoft.com/en-us/windows/bb613473 4-Gigabyte Tuning: BCDEdit and Boot.ini (Windows)]</ref>}} |
# Open the Start menu, type <code>cmd.exe</code>, right click on it to open the context menu and click on "Run as administrator..." | # Open the Start menu, type <code>cmd.exe</code>, right click on it to open the context menu and click on "Run as administrator..." | ||
# In the console window, type <code>BCDEdit /set increaseuserva 3072</code> and press {{key|Enter}}. | # In the console window, type <code>BCDEdit /set increaseuserva 3072</code> and press {{key|Enter}}. |
Revision as of 02:46, 10 March 2016
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Red Barrels | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 4, 2013 |
macOS (OS X) | March 31, 2015 |
Linux | March 31, 2015 |
Key points
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
General information
- Guide for various tweaks
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Whistleblower |
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
High frame rate
Instructions |
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Input settings
Mouse smoothing
Instructions |
---|
Controller remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Hungarian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Outlast. |
Issues fixed
Crash on launch
- On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error 0xc000007b.
- This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
Instructions |
---|
Other information
32-bit workaround
Instructions |
---|
Increase texture resolution
Instructions |
---|
Disable quick time events
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.2 GHz Dual Core CPU | 2.8 GHz Quad Core CPU |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | NVIDIA GeForce 9800GTX ATI Radeon HD 3xxx series 512 MB of VRAM | NVIDIA GTX 460 ATI Radeon HD 6850 1 GB of VRAM |
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Localizations)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)