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| |cover = Grand Theft Auto Vice City cover.jpg | | |cover = Grand Theft Auto Vice City cover.jpg |
| |developers = | | |developers = |
Revision as of 07:01, 5 October 2015
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Ability to import your music for your own custom radio station[1]
- There are many issues and it is very likely to encounter at least one.[2][3] SilentPatch is imperative.
- Widescreen resolutions can be used, but to an extremely poor extent
- Exceeding 30 FPS introduces gameplay and physics issues
- Virtually no support on the Rockstar page of this game[4]
General information
- Official game site
- GTAForums - Grand Theft Auto: Vice City Discussion
- Grand Theft Wiki
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
- GTA Garage Mod Database
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Version differences
- Some radio songs have been removed for new Steam buyers; Steam version purchases made before December 2012 still include these songs.[5]
Essential improvements
Skip intro videos
- Fixes numerous bugs and oversights introduced in the PC version
GInput
- Adds full XInput controller support
- Restores haptic feedback from console versions
- Choice between Xbox and DualShock button prompts
Game data
Configuration file(s) location
- Configuration file is encrypted
Save game data location
- Steam edition uses an altered saves format than the retail one. They can be converted though
- Save files are NOT cross-compatible between Windows and OS X
- If using Windows 98 / Windows ME compatibility mode save files are stored in
%PUBLIC%\Documents\GTA Vice City User Files\
Video settings
Template:Video settings
- In-game wide screen option allows to retain proper aspect ratio, though only for 16:9 resolutions. Otherwise picture is stretched.
- Yet not only wide screen option cuts part of the image (Vert-), it does also misalign aiming.
Input settings
In-game key map settings.
Template:Input settings
Y-axis sensitivity fix
Y-axis sensitivity modifier
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Polish |
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Created by publisher |
Ukrainian |
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Network
Multiplayer types
Connection types
Issues fixed
Timing-related issues
Any of the following problems, refer to a single common fixbox.
If you have
- Broken cutscenes (when a cut scene starts, the game seems frozen[6])
- It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
- Random crash when changing resolution
- Cars that reverse extremely slowly and/or stop quickly after releasing the accelerator
- Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
- Boats that accelerate and move slower than they should be (like cars issue above)
- Game that runs almost comically quickly[2]
- Pedestrians seem to be "running" and cars move on and off screen extremely fast.
- Textures & models "pop in" too slowly[2]
- Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
- In the mission "The Driver", a character may fall through the a bridge.
- Vice City with almost no cars or pedestrians on the streets and seems a ghost-town.
THEN
Game refuses to start
Cannot find 640x480 video mode error
Game cannot find enough available video memory
Game crashes after intro movie or fails to start entirely
- Nothing occurs, other than a possible quick flicker, when attempting to run the game (gta-vc.exe)
- The game starts, however it crashes directly after the intro move with the error "gta-vc.exe has encountered a problem and needs to close."
Mouse clicks do not register
Camera locks after a unique jump is performed
- The camera locks in slow-motion and does not release the view.
Bad lighting, reflections, shadowing
Crosshair inaccuracy
- Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.
Player and pedestrians dialogue is very rare compared to PS2 version
Other information
Modding
Frequently used plugins
- CLEO - Popular script extender used by lots of sophisticated mods. Version 2.0.0.0 is compatible with the Steam version
- IMG Manager V2.0 - Beta version of the most bug-free .img files manager
Featured mods
Total conversions
API
Technical specs |
Supported |
Notes |
Direct3D |
8.1 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Middleware
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
98, ME, 2000, XP | |
Processor (CPU) |
Intel Pentium III 800 MHz or Intel Celeron 1.2 GHz AMD Athlon 800 MHz or AMD Duron 1.2 GHz |
Intel Pentium IV AMD Athlon XP |
System memory (RAM) |
128 MB |
256 MB |
Hard disk drive (HDD) |
915 MB |
1.5 GB |
Video card (GPU) |
NVIDIA GeForce 32 MB of VRAM DirectX 9.0 compatible
| NVIDIA GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0 compatible |
Sound (audio device) |
DirectX 9.0 compatible | |
macOS (OS X) |
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Minimum |
Operating system (OS) |
Snow Leopard 10.6.8 |
Processor (CPU) |
Intel Core 2 Duo |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
1.7 GB |
Video card (GPU) |
ATI Radeon X1600 NVIDIA GeForce 7300 GT Intel GMA X3100 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References