Difference between revisions of "Spec Ops: The Line"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes) |
(Updated screenshots and added in the API table.) |
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Line 75: | Line 75: | ||
==Video settings== | ==Video settings== | ||
− | {{Image| | + | {{Image|Spec Ops The Line Video.png|In-game video settings.}} |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/spec-ops-line/en | |wsgf link = http://www.wsgf.org/dr/spec-ops-line/en | ||
Line 129: | Line 129: | ||
==Input settings== | ==Input settings== | ||
− | {{Image| | + | {{Image|Spec Ops The Line Keyboard Mouse.png|In-game keyboard/mouse settings.}} |
− | {{Image| | + | {{Image|Spec Ops The Line Gamepad.png|In-game gamepad settings.}} |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 162: | Line 162: | ||
==Audio settings== | ==Audio settings== | ||
− | {{Image| | + | {{Image|Spec Ops The Line Audio.png|In-game audio settings.}} |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
Line 328: | Line 328: | ||
==Other information== | ==Other information== | ||
− | === | + | ===API=== |
− | {{ | + | {{API |
− | + | |direct3d versions = 9 | |
− | + | |direct3d notes = | |
− | + | |directdraw versions = | |
− | + | |directdraw notes = | |
− | + | |opengl versions = 2.0 | |
− | + | |opengl notes = OS X and Linux only. | |
− | + | |glide versions = | |
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= OS X only. | ||
}} | }} | ||
Line 343: | Line 354: | ||
|physics = PhysX | |physics = PhysX | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = FMOD |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 349: | Line 360: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Steamworks |
|multiplayer notes= | |multiplayer notes= | ||
+ | }} | ||
+ | ===Edit encrypted configuration files=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use Rick's tools|ref=<ref>[http://forum.xentax.com/viewtopic.php?f=21&t=9168 Spec Ops: The Line encrypted ini files • XeNTaX forums]</ref>}} | ||
+ | # Download the [http://mod.gib.me/specopstheline/inicrypt.zip decrypter]. | ||
+ | # Unzip it in a handy folder. Such as <code>{{p|userprofile}}\Documents\My Games\SpecOps-TheLine\SRGame\Config\</code>. | ||
+ | # Open the file you need to edit with <code>Gibbed.SpecOpsTheLine.IniDecrypt.exe</code> (drag-and-drop). | ||
+ | # Make the changes you want in the now unencrypted file. | ||
+ | # Save the file. | ||
+ | # Open the modified file with <code>Gibbed.SpecOpsTheLine.IniEncrypt.exe</code>, thus re-encrypting it. | ||
}} | }} | ||
Line 374: | Line 395: | ||
|recHD = 10 GB | |recHD = 10 GB | ||
|recGPU = ATI Radeon HD 4850 | |recGPU = ATI Radeon HD 4850 | ||
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce 9800 GTX |
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 03:12, 12 August 2015
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Cover image missing, please upload it | |
Developers | |
---|---|
Yager Development | |
Multiplayer | Darkside Game Studios |
Publishers | |
2K Games | |
OS X | Digital Tribe |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 26, 2012 |
macOS (OS X) | November 7, 2013 |
Linux | May 14, 2015 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Spec Ops | |
---|---|
Spec Ops: Rangers Lead the Way | 1998 |
Spec Ops II: Green Berets | 1999 |
Spec Ops: The Line | 2012 |
General information
- Official game site
- Official forums
- Spec Ops Wiki - A wiki for the series
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | OS X | |||
Amazon.co.uk | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | OS X | |||
Incorrect store name. See here for available options. | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration files location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/50300/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
- Configuration files are encrypted
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/50300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
Limit Frame Rate
Instructions |
---|
Input settings
Change aim sensitivity
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish | ||||
Russian | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus, Co-op |
||
Online play | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
D3DERR_INVALIDCALL error
Instructions |
---|
No sound during cutscenes
Instructions |
---|
Instructions |
---|
Instructions |
---|
Crashing and low frame rate
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X and Linux only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Edit encrypted configuration files
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista, 7 |
Processor (CPU) | AMD Athlon 64 X2 3800+ Intel Core 2 Duo 2.0 GHz |
2.4 GHz Quad Core processor |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 6 GB | 10 GB |
Video card (GPU) | ATI Radeon HD 2600XT NVIDIA GeForce 8600 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon HD 4850 Nvidia GeForce 9800 GTX 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/50300/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (50300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Self-hosting
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)