Difference between revisions of "TrackMania 2: Valley"
From PCGamingWiki, the wiki about fixing PC games
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|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
|high frame rate = true | |high frame rate = true | ||
|high frame rate notes = Set <code>Maximum Fps</code> and <code>Display Freq.</code> to <code>0</code> from the "Compatibility" section of Graphics Settings. | |high frame rate notes = Set <code>Maximum Fps</code> and <code>Display Freq.</code> to <code>0</code> from the "Compatibility" section of Graphics Settings. |
Revision as of 17:34, 19 July 2015
Developers | |
---|---|
Nadeo | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | July 4, 2013 |
⤏ Go to series page | |
TrackMania (2003) | 2003 |
TrackMania Sunrise | 2005 |
TrackMania Nations | 2006 |
TrackMania United | 2006 |
TrackMania Nations Forever | 2008 |
TrackMania United Forever | 2008 |
TrackMania 2: Canyon | 2011 |
TrackMania 2: Stadium | 2013 |
TrackMania 2: Valley | 2013 |
Trackmania Turbo | 2016 |
Trackmania 2: Lagoon | 2017 |
Trackmania (2020) | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Uses Maniaplanet client. | |||
Steam |
- Requires a Maniaplanet account.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/243360/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/243360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
- All in-game information is textual.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- Requires a Maniaplanet account.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | 8 players in hot-seat mode. | ||
LAN play | N/A | Player limit is determined by the host. | ||
Online play | N/A | Player limit is determined server-side. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | Used exclusively for transferring of maps, avatars, etc. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.5 Ghz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | AMD HD 6310 Nvidia ION Intel HD 2000 256 MB of VRAM Shader model 2.0 support |
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