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Difference between revisions of "The Simpsons: Hit & Run"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
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{{stub}}
 
{{stub}}
{{cleanup}}
+
{{cleanup|findind right framerate is fundamental}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = The Simpsons Hit Run cover.png
 
|cover        = The Simpsons Hit Run cover.png
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|steam appid  =  
 
|steam appid  =  
 
|gogcom page  =
 
|gogcom page  =
 +
|winehq      = 10480
 
|wikipedia    = The Simpsons: Hit & Run
 
|wikipedia    = The Simpsons: Hit & Run
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{--}} Can't exceed <nowiki>.</nowiki> FPS{{CN|please write there proper number}}
  
 
==Availability==
 
==Availability==
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|oculus rift                = false
 
|oculus rift                = false
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|high frame rate            = true
+
|high frame rate            = false
|high frame rate notes      =  
+
|high frame rate notes      = {{CN|issues has been reported with high framerate but I don't know what's proper one}}
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
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|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
 
  
 
==Issues fixed==
 
==Issues fixed==
The game is a console port so it has a couple of typical issues.
 
 
===Frame rate has impact on level loading times===
 
===Frame rate has impact on level loading times===
 
Besides your hardware, your framerate affects level loading times. The higher it is the faster loading times are.
 
Besides your hardware, your framerate affects level loading times. The higher it is the faster loading times are.
  
===Frame rate has impact on car physics===
+
===Odd car physics===
When your framerate is very high it has an impact on car physics. Your car may, for example, suddenly accelerate when drifting up a hill off road.
 
{{Fixbox|1=
 
{{Fixbox/fix|Turn on v-sync}}
 
# Use Nvidia's control panel or ATI's control center to force v-sync on.
 
}}
 
or
 
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Turn on v-sync}}
+
{{Fixbox/fix|[[Glossary:Frame rate (FPS)#Limit FPS|Limit]] game framerate}}
# Use Rivatuner Statistics Server to limit your FPS.
 
 
}}
 
}}
  
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Set compatibility mode}}
 
{{Fixbox/fix|Set compatibility mode}}
This method requires no downloads, but the game may still run slower.
 
 
# Open [[Windows Compatibility Mode|game compatibility proprieties]]  
 
# Open [[Windows Compatibility Mode|game compatibility proprieties]]  
 
# Tick ''Run this program in compatibility mode for:''
 
# Tick ''Run this program in compatibility mode for:''

Revision as of 20:01, 9 January 2015

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
This page may require cleanup to meet basic quality standards. The specific problem is: findind right framerate is fundamental. You can help by modifying the article. The discussion page may contain useful suggestions.
The Simpsons: Hit & Run
Cover image missing, please upload it
Developers
Radical Entertainment
Publishers
Sierra Entertainment
Engines
Pure3D
Release dates
Windows November 13, 2003
The Simpsons: Hit & Run on Wikipedia

Key points

Can't exceed . FPS[citation needed]

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file and save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Frame rate has impact on level loading times

Besides your hardware, your framerate affects level loading times. The higher it is the faster loading times are.

Odd car physics

Instructions

Refuses to load past initial copyright screen

Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP, 7, 8
Processor (CPU) Pentium III 700 MHz
System memory (RAM) 192 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) 32 MB of VRAM

References