Difference between revisions of "Dead Rising 3"
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{{Infobox game/row/date|Windows|September 5, 2014}} | {{Infobox game/row/date|Windows|September 5, 2014}} | ||
|steam appid = 265550 | |steam appid = 265550 | ||
+ | |steam appid side = 274111,274112,278140,274110 | ||
|gogcom page = | |gogcom page = | ||
|wikipedia = Dead Rising 3 | |wikipedia = Dead Rising 3 | ||
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}} | }} | ||
{{ii}} All versions require [[Steam]]. | {{ii}} All versions require [[Steam]]. | ||
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+ | {{DLC| | ||
+ | {{--}} The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.<ref>[http://www.siliconera.com/2014/06/16/dead-rising-3s-super-ultra-arcade-remix-dlc-remain-xbox-exclusive/ Dead Rising 3's Super Ultra Arcade Remix DLC To Remain Xbox Exclusive - Siliconera]</ref> | ||
+ | |||
+ | {{DLC/row| Operation Broken Eagle | | Windows}} | ||
+ | {{DLC/row| Fallen Angel | | Windows}} | ||
+ | {{DLC/row| Chaos Rising | | Windows}} | ||
+ | {{DLC/row| The Last Agent | | Windows}} | ||
+ | }} | ||
==Game data== | ==Game data== |
Revision as of 03:05, 4 September 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Capcom Vancouver | |
Publishers | |
Capcom | |
Engines | |
Forge engine | |
Release dates | |
Windows | September 5, 2014 |
Dead Rising | |
---|---|
Dead Rising 2 | 2010 |
Dead Rising 2: Off the Record | 2011 |
Dead Rising 3 | 2014 |
Dead Rising | 2016 |
Dead Rising 4 | 2016 |
Key points
- Frame rate is capped at 30 FPS by default;[1] see High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
DLC and expansion packs
- The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.[2]
Name | Notes | |
---|---|---|
Operation Broken Eagle | ||
Fallen Angel | ||
Chaos Rising | ||
The Last Agent |
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
French | ||||
German | ||||
Spanish |
Network
System requirements
- Only 64-bit systems are supported.
Windows Minimum Recommended Operating system (OS) 7 7 Processor (CPU) Intel Core 2 Quad Q9550 running at 2.83 GHz Intel Core i5-4570 running at 3.20GHz or equivalent AMD CPU System memory (RAM) 6 GB 8 GB Hard disk drive (HDD) 30 GB Video card (GPU) Nvidia GeForce GTX 570
AMD Radeon HD 7870
DirectX 11 compatibleNvidia GeForce GTX 670
AMD Radeon 7970
2 GB of VRAMNotes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/265550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (265550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Notes regarding Steam Play (Linux) data: