Difference between revisions of "SpaceEngine"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = As of June 3, 2021, the interface has a fixed pixel scale, and will appear quite small at 4k and higher resolutions. |
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = FOV can be changed via the lower-right toolbar, the PgUp and PgDn keys, and left mouse drag while holding Shift; Home and Middle Mouse Button toggle between the default and last-used FOV (or default zoom FOV if the FOV has not been changed since launching the program). |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Supports arbitrary window resolutions, including resolutions larger than the desktop resolution (useful for high-res screenshots) |
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Borderless window is the default fullscreen mode; for exclusive fullscreen, select a "custom display resolution" in the display menu and click "Apply". Deselect "custom display resolution" and click "Apply" to return to borderless window. |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x AF |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = MSAA | + | |antialiasing notes = Up to 32x MSAA |
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = Setting vsync to "auto" enables vsync when the framerate exceeds the refresh rate, and disables it otherwise |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Framerate is uncapped |
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = "Photo mode: HDR" in-game relates to the relative brightness of on-screen objects and is unrelated to HDR display output |
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} |
Revision as of 03:21, 4 June 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Vladimir Romanyuk | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
PRO | ||
Mercury HD | Free DLC | |
Venus HD | Free DLC | |
Earth HD | Free DLC | |
Moon HD | Free DLC | |
Mars HD | Free DLC | |
Asteroids HD | Free DLC | |
Jupiter System HD | Free DLC | |
Saturn System HD | Free DLC | |
Uranus System HD | Free DLC | |
Neptune System HD | Free DLC | |
Pluto System HD | Free DLC |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/314650/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/314650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Cross eye, Horizontal Stereopair, Vertical Stereopair, Anaglyph, Active (shutter) |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Crash on desktop on Nvidia Graphic Cards
- The reason is drivers have no support for OpenGL 4.6, but only 3.3. So, to tell GPU which version need for that specific app
Use nVidia inspector ,
|
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Pentium G3240 AMD FX-4100 |
Intel Core i5-4430 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | 50 GB |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon HD 8760 | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (314650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.