Thanks for your work on Kena, I usually like to edit engine.ini and use tonemapper.sharpen to recover detail lost from TAA but this default value of 3 seems really high to me, do you know if you can override that with engine.ini edits or otherwise?
Topic on User talk:Rose
Kena tonemapper sharpen value
You wouldn't even need it if TAU was used.
The Unreal Engine 4 unlocker reports that it's set by "SystemSettingsini", which is uncommon. Attempting to set it to 0 the usual way has no effect on my end.
Thanks for the swift reply. Ah thats too bad I think I will play this one on PS5 instead since its not configurable anyway, cheers again.
It turns out that I did not have the latest version of the unlocker, so using it caused the game to break. However, if you use 3.0.21, you can use it to also set sharpening to 0 or 1, for example.
Awesome, thanks for the update.