User contributions
- 22:06, 11 March 2024 (diff | hist) . . +165 . . N Externally injected AA Mirror's edge on User talk:Markie
- 15:24, 11 March 2024 diff hist +495 Mirror's Edge →Video
- 15:23, 11 March 2024 diff hist +47 N File:Mirrors edge msaa only.png Mirror's Edge MSAA only coverage. current
- 15:22, 11 March 2024 diff hist +103 N File:Mirrors edge msaa transparency coverage.png Mirror's Edge Alpha Tested transparency to MSAA coverage mask using AMD's Software panel. current
- 20:46, 16 December 2023 diff hist -23 m Ready or Not →Video
- 16:47, 24 June 2023 diff hist +16 m Viewfinder
- 16:46, 24 June 2023 diff hist +51 m Viewfinder
- 12:25, 24 June 2023 diff hist -1 Viewfinder →API
- 12:24, 24 June 2023 diff hist +144 Viewfinder →Video
- 02:50, 23 November 2021 diff hist +485 Kena: Bridge of Spirits TAAU instructions.
- 02:33, 23 November 2021 diff hist +416 Mirror's Edge mentioning how beast is a port of turtle a renderer from maya.
- 02:21, 23 November 2021 diff hist +227 m Mirror's Edge reference to X87 instructions.
- 02:10, 23 November 2021 diff hist +136 m Mirror's Edge
- 02:05, 23 November 2021 diff hist +804 Mirror's Edge added a simpler method of getting medge in windowed mode using input config file to specify a command.
- 01:51, 23 November 2021 diff hist -23 m I Am Alive Corrected the wrong URL link for the engine reference. previously was a link to Titanfall|2 engine link.
- 21:07, 5 December 2020 diff hist +308 Glossary:Anti-aliasing (AA) →Post-processing methods
- 18:35, 5 July 2020 diff hist +127 Mirror's Edge →Audio