Difference between revisions of "Tower Wars"
From PCGamingWiki, the wiki about fixing PC games
m (→System requirements: updated template usage) |
(refresh rate fix) |
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Line 83: | Line 83: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Cap can be set up to 120 FPS. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 198: | Line 198: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} In-game refresh rate option supports 60 Hz or 75 Hz only. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate|ref={{cn|date=August 2017}}}} | ||
+ | # Go to <code>{{p|game}}\scripts\client\</code>. | ||
+ | # Open <code>prefs.cs</code> with a text editor. | ||
+ | # Find the line starting with <code>$pref::Video::mode</code>. | ||
+ | # Change the value (<code>60</code> / <code>75</code>) to the screen refresh rate. | ||
+ | #* <code>$pref::Video::mode = "1920 1080 true 32 <b><u>60</u></b> 0";</code> | ||
}} | }} | ||
Revision as of 16:45, 9 August 2017
Developers | |
---|---|
SuperVillain Studios | |
Engines | |
Torque | |
Release dates | |
Windows | August 14, 2012 |
macOS (OS X) | August 14, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214360/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Run the game at screen refresh rate
- In-game refresh rate option supports 60 Hz or 75 Hz only.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP2, 7 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | Windows compatible sound device | |
Other | Broadband Internet Connection |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.X | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | ATI Radeon 2400 Nvidia GeForce 8600 |
|
Other | Broadband Internet Connection |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (214360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.