Topic on Talk:Counter-Strike
- (cur prev topic) 20:02, 1 July 2016 . . Mirh (talk | contribs) commented on "Precision" (If I just could have a nickel for every time someone said that something didn't matter..) . . +90
- (cur prev topic) 18:48, 27 March 2015 . . Anonymous (talk | contribs) commented on "Precision" (So to stop wasting time, I'll repeat my earlier words. Round round round. Why? Because the .2 or .5 does not matter.) . . +122
- (cur prev topic) 17:55, 27 March 2015 . . Mirh (talk | contribs) commented on "Precision" (I saw on the IRC, it's just I arrived too late to reply. Anyway, I don't know what the real framerate limit is, still whatever it is I do...) . . +221
- (cur prev topic) 14:36, 27 March 2015 . . ThatOneReaper (talk | contribs) commented on "Precision" (I already talked to Soeb about this. We round all our values up to the nearest whole value. This is something there should be no debate o...) . . +257
- (cur prev topic) 14:22, 27 March 2015 . . Mirh (talk | contribs) commented on "Precision" (If the limit is 99.5 FPS.. I don't see why we should state something else. It's not this kind of problem that clutter pages..) . . +131