Difference between revisions of "Titanfall"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings) |
(Added in High Frame Rate note.) |
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Line 67: | Line 67: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = FOV Slider from 70 to 90 | + | |fov notes = FOV Slider from 70 to 90. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 73: | Line 73: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = Up to Antistropic 16x | + | |anisotropic notes = Up to Antistropic 16x. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16Q CSAA, Includes MSAA | + | |antialiasing notes = Up to 16Q CSAA, Includes MSAA. |
|vsync = true | |vsync = true | ||
− | |vsync notes = Up to Triple Buffered | + | |vsync notes = Up to Triple Buffered. |
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = true |
− | |high frame rate notes = | + | |high frame rate notes = The game locks the framerate at the monitor refresh rate (60Hz = 60 FPS locked ; 120Hz = 120 FPS locked, etc.)<ref>http://www.gamersnexus.net/gg/1319-titanfall-pc-video-card-gpu-benchmark</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 142: | Line 142: | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
}} | }} | ||
+ | {{references}} |
Revision as of 12:28, 15 February 2014
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Source | |
Release dates | |
Windows | March 11, 2014 |
Warnings
- This game requires a constant internet connection for all game modes.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Input settings
Audio settings
System requirements
- 64-bit required.
Windows Minimum Operating system (OS) Vista SP2, 7 SP1, 8 Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4 GHzSystem memory (RAM) Hard disk drive (HDD) 10 GB Video card (GPU) AMD Radeon HD 4770
Nvidia GeForce 8800 GT
512 MB of VRAMReferences