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Difference between revisions of "The Wheel of Time"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: fixed missing parameters)
(→‎Video settings: updated WSGF details and screen types; styled keyboard keys)
Line 44: Line 44:
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/wheel-time
 
|wsgf link                  = http://www.wsgf.org/dr/wheel-time
|widescreen wsgf award      = silver
+
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    =  
 
|multimonitor wsgf award    =  
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Edit <code>WoT.ini</code>.
+
|widescreen resolution notes= See the [http://www.wsgf.org/dr/wheel-time WSGF entry].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
|multimonitor notes        =  
+
|multimonitor notes        = See the [http://www.wsgf.org/dr/wheel-time WSGF entry].
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
Line 57: Line 57:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Hit the ~ (\ for European keyboards) key and in the console type "fov XX" (without quotation marks) (Replace "XX" with your desired FOV, maximum is 100). Fov                        reverts back whenever you load up a new level, so you'll need to type your desired Fov in the console each time you load up.
+
|fov notes                  = Press {{key|~}} ({{key|\}} for European keyboards) key and in the console type <code>fov XX</code> (Replace <code>XX</code> with your desired FOV, maximum is 100). FOV reverts whenever you load up a new level, so you'll need to type your desired Fov in the console each time you load up.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  

Revision as of 11:26, 4 February 2016

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The Wheel of Time
The Wheel of Time cover
Developers
Legend Entertainment
Publishers
GT Interactive
Engines
Unreal Engine 1
Release dates
Windows October 31, 1999
The Wheel of Time on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Very small but active community.
The game has been re-released for free and patched to the latest version by the community.
The game is not available in digital distribution.
Modification of the engine's advanced options in D3D rendering mode can cause the game to crash.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
The game is not available digitally.

Essential improvements

Patches

Patch 333b is the latest version for the international release. US release patch is here.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Technical Issues

Run the game in 3DFX mode after installing nGlide if D3D mode is giving error messages.

Cutscene Fix

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 95
Processor (CPU) Pentium 200Mhz
System memory (RAM) 32MB
Hard disk drive (HDD) 500MB
Video card (GPU) Standard PCi Video Card

References