Difference between revisions of "The Suffering"
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|vsync = true | |vsync = true | ||
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− | | | + | |60 fps notes = |
+ | |120 fps = true | ||
+ | |120 fps notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 00:10, 20 July 2015
Developers | |
---|---|
Surreal Software | |
Midway Home Entertainment | |
Next Level Games | |
Publishers | |
Midway Games | |
Engines | |
Riot Engine | |
Release dates | |
Windows | June 8, 2004 |
The Suffering | |
---|---|
The Suffering | 2004 |
The Suffering: Ties That Bind | 2005 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Free release. Ad-supported. | |||
Retail | DRM: SafeDisc3 disc check. |
Essential improvements
Patches
Patch 1.1 is required for widescreen support.
Opening the launcher
After the first time launching the game, the launcher won't show up again and you will be unable to configure the settings.
Instructions |
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Glitchy/Missing audio fix
Weapon sound effects and voices are often muted during the game. To fix this you need to install this http://www.indirectsound.com/downloads/IndirectSound_0_12.zip sound library in game installation folder and untick box in "Sounds" page called "Use 3D Sound Buffers" in game launcher.
Game data
Configuration file(s) location
System | Location |
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Save game data location
System | Location |
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Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
High Framerate Issues
Glitchy enemies and NPCs AI
With framerate higher than 60 there are many problems with AI of monsters and human characters. Game is possibly unfinishable with risk of certain NPCs not trigger some key cutscenes. This issue can be fixed by changing refresh rate of monitor to 60 Hz before starting the game.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE/ME/2000/XP | 98SE/ME/2000/XP |
Processor (CPU) | Pentium III 1GHz | Pentium 4 2GHz |
System memory (RAM) | 128 | 512 |
Hard disk drive (HDD) | 2GB | 2GB |
Video card (GPU) | 32MB DirectX 8.0 compatible | 64MB DirectX 9.0c compatible |