Difference between revisions of "The Battle for Wesnoth"
From PCGamingWiki, the wiki about fixing PC games
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|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 4 |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
|online play notes = | |online play notes = | ||
|local co-op = | |local co-op = | ||
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|online co-op notes = | |online co-op notes = | ||
|hot-seat = true | |hot-seat = true | ||
− | |hot-seat players = | + | |hot-seat players = 4 |
|hot-seat notes = | |hot-seat notes = | ||
|asynchronous = | |asynchronous = |
Revision as of 09:30, 14 March 2015
David White and others[1]
Developers | |
---|---|
Release dates | |
Windows | October 2, 2005 |
macOS (OS X) | October 2, 2005 |
Linux | October 2, 2005 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Save game data location
- This game follows the XDG Base Directory Specification on Linux.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | |||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |