Talk:Wine
- (cur prev topic) 00:59, 22 September 2022 . . Aemony (talk | contribs) commented on "Removed Wine section from the Linux page" (Just realized the Linux page had its own section on Wine which ends up obscuring this page, so I'm removing the section from there entire...) . . +4,930
- (cur prev) 18:41, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . +229
- (cur prev topic) 00:10, 4 January 2018 . . Mirh (talk | contribs) commented on "No multichannel audio" (https://www.winehq.org/pipermail/wine-users/2008-May/035424.html https://bugs.winehq.org/show_bug.cgi?id=11764 This (together with lack o...) . . +188
- (cur prev topic) 09:57, 4 August 2017 . . Mirh (talk | contribs) commented on "No multichannel audio" (Awesome ! 5.1 sound is supported since a couple of hours (thanks to Mark Harmstone's fantastic work) Next milestones: full hardware emula...) . . +341
- (cur prev topic) 00:05, 6 February 2016 . . Mirh (talk | contribs) commented on "WineD3D builds" (http://www.vogons.org/viewtopic.php?f=9&t=41636 EDIT: a lot of dx7 stuff was added in ddraw in 1.9.3) . . +47
- (cur prev topic) 00:04, 14 July 2015 . . Mirh (talk | contribs) commented on "Why isn't Wine treated as an emulator?" (Wine is a compatibility layer) . . +104
- (cur prev topic) 22:07, 13 July 2015 . . Garrett (talk | contribs) commented on "Why isn't Wine treated as an emulator?" (Software running under Wine is using the real hardware as much as possible whereas an emulator simulates all of the hardware. Wine's appr...) . . +283
- (cur prev topic) 19:22, 10 July 2015 . . RaTcHeT302 (talk | contribs) commented on "Why isn't Wine treated as an emulator?" (Does it act more like a wrapper? Doesn't Wine still have to translate most instructions from the Windows API? Isn't that a bit counterint...) . . +144