Difference between revisions of "TMNT"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (→Video settings: AF false (forcing in the control panel does not count as hackable)) |
I Drink Lava (talk | contribs) |
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]] |
|subtitles = unknown | |subtitles = unknown | ||
|subtitles notes = | |subtitles notes = | ||
Line 176: | Line 176: | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = DirectSound3D.<ref>[https://www.youtube.com/watch?v=d0gnWOej2wc TMNT with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref> |
}} | }} | ||
+ | {{ii}}Game uses EAX Unified ''eax.dll'', but no EAX reverb effects seem to be used in-game. | ||
{{L10n|content= | {{L10n|content= |
Revision as of 03:06, 29 January 2020
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Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Jade[1] | |
Release dates | |
Windows | March 20, 2007 |
Key points
- Port of the PlayStation 2 version. PC version does not include the graphical improvements from the Xbox 360 release.
General information
Availability
Demos
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21990/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21990/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
- Game uses EAX Unified eax.dll, but no EAX reverb effects seem to be used in-game.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21990) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.