Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Strike Vector EX"

From PCGamingWiki, the wiki about fixing PC games
(Added missing information.)
(Added screenshots and AF fix. Removed stub tag.)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Strike Vector EX cover.jpg
 
|cover        = Strike Vector EX cover.jpg
Line 27: Line 26:
  
 
==Game data==
 
==Game data==
 +
{{Image|Strike Vector EX gameplay settings.png|In-game gameplay settings}}
 +
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
Line 52: Line 53:
  
 
==Video settings==
 
==Video settings==
 +
{{Image|Strike Vector EX graphics settings.png|In-game graphics settings}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 72: Line 74:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = true
+
|anisotropic                = hackable
|anisotropic notes          = Scales with texture quality setting.
+
|anisotropic notes          = Scales with texture quality setting. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], [[TAA]].
 
|antialiasing notes        = [[FXAA]], [[TAA]].
Line 86: Line 88:
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Set sample rate manually|ref=<ref>{{Refcheck|user=Waschbär|date=2018-01-05}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following to the end of the file and save it.
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 +
{{Image|Strike Vector EX control settings.png|In-game controls settings}}
 +
{{Image|Strike Vector EX keyboard settings.png|In-game keyboard remapping}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
Line 127: Line 142:
  
 
==Audio settings==
 
==Audio settings==
 +
{{Image|Strike Vector EX audio settings.png|In-game audio settings}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true

Revision as of 16:23, 5 January 2018

Strike Vector EX
Strike Vector EX cover
Developers
Ragequit Corporation
Engines
Unreal Engine 4
Release dates
Windows July 19, 2017
Strike Vector
Strike Vector 2014
Strike Vector EX 2017

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

In-game gameplay settings
In-game gameplay settings

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/476360/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/476360/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game graphics settings
In-game graphics settings

Template:Video settings

Anisotropic filtering (AF)

Set sample rate manually[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Input settings

In-game controls settings
In-game controls settings
In-game keyboard remapping
In-game keyboard remapping

Template:Input settings

Audio settings

In-game audio settings
In-game audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Russian
Simplified Chinese
Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Game tries to connect player to existing P2P quick match of the same mode, if player rank matches.
Peer-to-peer
Dedicated
Dedicated server app available from Steam tools and SteamCMD. App Id is 587020. Information and support can be found in SVEX Discord.
Self-hosting
P2P and dedicated server.
Direct IP

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2+ GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Discrete Non Mobile GPU
1 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Waschbär on 2018-01-05