Difference between revisions of "Strike Vector EX"
From PCGamingWiki, the wiki about fixing PC games
(Added missing information.) |
(Added screenshots and AF fix. Removed stub tag.) |
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{{Infobox game | {{Infobox game | ||
|cover = Strike Vector EX cover.jpg | |cover = Strike Vector EX cover.jpg | ||
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==Game data== | ==Game data== | ||
+ | {{Image|Strike Vector EX gameplay settings.png|In-game gameplay settings}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
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==Video settings== | ==Video settings== | ||
+ | {{Image|Strike Vector EX graphics settings.png|In-game graphics settings}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = Scales with texture quality setting. | + | |anisotropic notes = Scales with texture quality setting. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[TAA]]. | |antialiasing notes = [[FXAA]], [[TAA]]. | ||
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Set sample rate manually|ref=<ref>{{Refcheck|user=Waschbär|date=2018-01-05}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following to the end of the file and save it. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Strike Vector EX control settings.png|In-game controls settings}} | ||
+ | {{Image|Strike Vector EX keyboard settings.png|In-game keyboard remapping}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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==Audio settings== | ==Audio settings== | ||
+ | {{Image|Strike Vector EX audio settings.png|In-game audio settings}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 16:23, 5 January 2018
Developers | |
---|---|
Ragequit Corporation | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | July 19, 2017 |
Strike Vector | |
---|---|
Strike Vector | 2014 |
Strike Vector EX | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/476360/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/476360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Set sample rate manually[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Game tries to connect player to existing P2P quick match of the same mode, if player rank matches. | |
Peer-to-peer | ||
Dedicated | Dedicated server app available from Steam tools and SteamCMD. App Id is 587020. Information and support can be found in SVEX Discord. | |
Self-hosting | P2P and dedicated server. | |
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | 2+ GHz Dual Core | 3+ GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Discrete Non Mobile GPU 1 GB of VRAM DirectX 11 compatible | Discrete Non Mobile GPU 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/476360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (476360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Waschbär on 2018-01-05