Difference between revisions of "Strike Vector"
From PCGamingWiki, the wiki about fixing PC games
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m (updated template usage) |
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Move/delete/rename UE3_logo.bik|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Move/delete/rename UE3_logo.bik|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to <code>{{P|game}}\UDKGame\Movies\</code> |
# Move, delete or rename <code>UE3_logo.bik</code> | # Move, delete or rename <code>UE3_logo.bik</code> | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Modify UDKSystemSettings.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Modify UDKSystemSettings.ini|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to <code>{{P|userprofile}}\Documents\My Games\Nosgoth\BCMPGame\Config\</code> |
+ | # Open {{file|UDKSystemSettings.ini}}. | ||
# Change <code>MaxAnisotropy</code> under <code>[SystemSettings]</code> to any value between <code>0</code> and <code>16</code> | # Change <code>MaxAnisotropy</code> under <code>[SystemSettings]</code> to any value between <code>0</code> and <code>16</code> | ||
# Save the file. | # Save the file. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable frame limiter|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Disable frame limiter|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to <code>{{p|game}}\UDKGame\Config\</code> |
# Open {{file|UDKEngine.ini}}. | # Open {{file|UDKEngine.ini}}. | ||
# Change the first instance of <code>bSmoothFrameRate=TRUE</code> to <code>bSmoothFrameRate=FALSE</code> | # Change the first instance of <code>bSmoothFrameRate=TRUE</code> to <code>bSmoothFrameRate=FALSE</code> |
Revision as of 07:59, 13 November 2016
Developers | |
---|---|
Ragequit Corporation | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 28, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See How to create private servers. | |
Direct IP |
Other information
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 9 compatible | DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.