Difference between revisions of "Street Racing Syndicate"
From PCGamingWiki, the wiki about fixing PC games
Line 22: | Line 22: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | unknown | {{DRM|StarForce}}. | | Windows }} | {{Availability/row| Retail | | unknown | {{DRM|StarForce}}. | | Windows }} | ||
+ | {{Availability/row| Amazon | B00JZXUHK6 | DRM-free | | | Windows }} | ||
{{Availability/row| Amazon | B00JZY48AK | Steam | | | Windows }} | {{Availability/row| Amazon | B00JZY48AK | Steam | | | Windows }} | ||
− | |||
{{Availability/row| GMG | street-racing-syndicate | Steam | | | Windows }} | {{Availability/row| GMG | street-racing-syndicate | Steam | | | Windows }} | ||
{{Availability/row| Steam | 292410 | Steam | | | Windows }} | {{Availability/row| Steam | 292410 | Steam | | | Windows }} | ||
Line 50: | Line 50: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Street Racing Syndicate settings.png|General settings}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/street-racing-syndicate/en | |wsgf link = http://www.wsgf.org/dr/street-racing-syndicate/en | ||
Line 57: | Line 58: | ||
|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#srs ThirteenAG's fix]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = Use [https://thirteenag.github.io/wfp#srs ThirteenAG's fix]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#srs ThirteenAG's fix]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#srs ThirteenAG's fix]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Low, Medium, High and Very high options. | |anisotropic notes = Low, Medium, High and Very high options. | ||
Line 80: | Line 81: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Locked to 60 FPS. | |120 fps notes = Locked to 60 FPS. | ||
− | |color blind = | + | |color blind = |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force borderless fullscreen|ref={{cn|date=June 2017}}}} | ||
+ | # Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd]. | ||
+ | # Click on Edit, then Add. | ||
+ | # Set the Path to <code>{{p|game}}\Bin\SRS.EXE</code>. | ||
+ | # Set Do not notify on task switch. | ||
+ | # Set the desired window position and size. | ||
+ | # Set Desktop for borderless fullscreen windowed. | ||
+ | # Click OK, then File and Save. | ||
}} | }} | ||
Line 88: | Line 101: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
Line 108: | Line 121: | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = false |
− | |button prompts notes = | + | |button prompts notes = Keyboard prompts only. |
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = Use [https://community.pcgamingwiki.com/files/file/902-street-racing-syndicate-input-fix/ Street Racing Syndicate Input Fix] for XInput controllers.<ref>[http://steamcommunity.com/app/292410/discussions/0/312265672108962902 Exit Game and Vibration? :: Street Racing Syndicate General Discussions]</ref> |
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
Line 124: | Line 137: | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = yes | ||
+ | |audio = yes | ||
+ | |subtitles = no | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |fan notes = | ||
+ | }} | ||
}} | }} | ||
Line 170: | Line 195: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 08:36, 25 June 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Eutechnyx | |
Publishers | |
Namco | |
Release dates | |
Windows | September 27, 2004 |
Warnings
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce DRM. | |||
Amazon.com | ||||
Amazon.com | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292410/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292410/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Split-screen. Use ↵ Enter when prompted to confirm Player 2.[1] |
||
LAN play | ||||
Online play | Online services have been discontinued. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0b compatible | Nvidia GeForce 4 ATI Radeon 8500 Intel 910G 64 MB of VRAM DirectX 9.0b compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (292410) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.