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Difference between revisions of "Stick Fight: The Game"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 18:39, 4 July 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Stick Fight: The Game
Stick Fight: The Game cover
Developers
Wilhelm Nylund, Pontus Ullbors, Karl Flodin, Philip Westre
Publishers
Landfall
Engines
Unity 5[Note 1]
Release dates
Windows September 28, 2017
macOS (OS X) October 16, 2017[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Via Humble widget
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

There are no saves or configuration files.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Controls Settings (Keyboard+Mouse)
Controls Settings (Keyboard+Mouse)

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
4 Versus
Asynchronous multiplayer

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.10+
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB

Notes

  1. Unity engine build: 5.6.3p4[1]

References