Difference between revisions of "Star Wars: Episode I - The Phantom Menace"
From PCGamingWiki, the wiki about fixing PC games
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==Game data== | ==Game data== | ||
− | {{Game | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/row|Windows|}} |
+ | {{Game data/row|Mac OS|}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/row|Windows|}} | ||
+ | {{Game data/row|Mac OS|}} | ||
}} | }} | ||
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taskkill /im vmware-tray.exe /f /t | taskkill /im vmware-tray.exe /f /t | ||
net stop vmx86</pre> | net stop vmx86</pre> | ||
− | * Basically it'll start the above service, start the machine and boot xp. when you're done, just | + | * Basically it'll start the above service, start the machine and boot xp. when you're done, just press {{key|Enter}} to terminate any VMware processes. (except vmci which refuses to be stopped) |
}} | }} | ||
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|minOS = 95, 98 | |minOS = 95, 98 | ||
− | | | + | |minCPU = Pentium 200MHz |
|minmem = 32MB RAM | |minmem = 32MB RAM | ||
|minHD = 125MB | |minHD = 125MB | ||
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|recOS = | |recOS = | ||
− | | | + | |recCPU = |
|recmem = | |recmem = | ||
|recHD = | |recHD = |
Revision as of 07:41, 8 January 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
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Big Ape Productions | |
Publishers | |
LucasArts | |
Release dates | |
Windows | April 30, 1999 |
Mac OS (Classic) | February 4, 2000 |
Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit Windows versions.
Availability
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Issues fixed
Installing on 64-bit Windows versions
- The 16-bit installer can't be used on 64-bit Windows versions so the game must be installed manually.
Instructions |
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Issues unresolved
Could not initialize graphics hardware
Error that pops up when starting a game. This problem can be solved in a future with development of DXGL project.[1]
Instructions |
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System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 200MHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 125MB | |
Video card (GPU) | Direct3D compatible, 4MB VRAM |
References
- ↑ Tested by Suicide machine- game crashes, but it's evidently because DXGL (v. 0.5.1) lacking 3d specific functions at the moment.