Difference between revisions of "Star Trek: Armada II"
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==Availability== | ==Availability== | ||
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− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | cd | Checked when starting any game. May allow multiplayer without CD. | | Windows }} |
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{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
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|lan play notes = | |lan play notes = | ||
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|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
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|self-hosting = unknown | |self-hosting = unknown | ||
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports |
Revision as of 18:12, 12 March 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Mad Doc Software | |
Publishers | |
Activision | |
Engines | |
Storm3D | |
Release dates | |
Windows | November 16, 2001 |
Warnings
Star Trek: Armada | |
---|---|
Subseries of Star Trek | |
Star Trek: Armada | 2000 |
Star Trek: Armada II | 2001 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Checked when starting any game. May allow multiplayer without CD. |
- This game is not available digitally.
Essential improvements
Patches
- Patch 1.1 - official patch for a game.
- Patch Project 1.25 (mirror) - fan patch. It's required to run a game on Windows Vista and 7.
Modifications
- Total conversion mod.
- Expands gameplay, eliminates many glitches and gameplay exploits, improves performance and modability, and upgrades the Storm3D engine with updated DirectX support, a new FMOD-based audio engine, and more.
- Can run the unaltered game as a 'mod' for greatly-reduced glitches and gameplay exploits.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | GameSpy servers have been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME, 2000 | |
Processor (CPU) | Intel Pentium II / AMD Athlon - 300 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.0 compatible |