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Difference between revisions of "Star-Twine"

From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.)
(Linux/macOS release info)
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Eric Billingsley}}
 
{{Infobox game/row/developer|Eric Billingsley}}
 +
{{Infobox game/row/porter|Ethan Lee|OS X}}
 +
{{Infobox game/row/porter|Ethan Lee|Linux}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|XNA|Windows}}
 +
{{Infobox game/row/engine|FNA|OS X, Linux}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 29, 2011}}
 
{{Infobox game/row/date|Windows|April 29, 2011}}
 +
{{Infobox game/row/date|OS X|September 21, 2021}}
 +
{{Infobox game/row/date|Linux|September 21, 2021}}
 
|steam appid  = 548110
 
|steam appid  = 548110
 
|steam appid side  =  
 
|steam appid side  =  
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 548110 | Steam |  |  | Windows }}
+
{{Availability/row| Steam | 548110 | Steam |  |  | Windows, OS X, Linux }}
 +
{{Availability/row| itch.io | https://sparsegamedev.itch.io/star-twine | DRM-free |  |  | Windows, OS X, Linux }}
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/saves|Windows|{{p|appdata}}\Star-Twine\}}
 +
{{Game data/saves|OS X|~/Library/Application Support/Star-Twine/}}
 +
{{Game data/saves|Linux|{{P|xdgdatahome}}/Star-Twine/}}
 +
{{XDG|true}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|appdata}}\Star-Twine\}}
 +
{{Game data/saves|OS X|~/Library/Application Support/Star-Twine/}}
 +
{{Game data/saves|Linux|{{P|xdgdatahome}}/Star-Twine/}}
 
}}
 
}}
  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app      =  
+
|macos 32-bit app      = false
|macos 64-bit app      =  
+
|macos 64-bit app      = true
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable=  
+
|linux 32-bit executable= false
|linux 64-bit executable=  
+
|linux 64-bit executable= true
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Revision as of 19:22, 27 October 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Star-Twine
Star-Twine cover
Developers
Eric Billingsley
macOS (OS X) Ethan Lee
Linux Ethan Lee
Engines
Windows XNA
OS X, Linux FNA
Release dates
Windows April 29, 2011
macOS (OS X) September 21, 2021
Linux September 21, 2021

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

This game follows the XDG Base Directory Specification on Linux.
System Location
Windows %APPDATA%\Star-Twine\
macOS (OS X) ~/Library/Application Support/Star-Twine/
Linux $XDG_DATA_HOME/Star-Twine/

Save game data location

System Location
Windows %APPDATA%\Star-Twine\
macOS (OS X) ~/Library/Application Support/Star-Twine/
Linux $XDG_DATA_HOME/Star-Twine/

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

References