Difference between revisions of "South Park"
From PCGamingWiki, the wiki about fixing PC games
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|strategywiki = South_Park | |strategywiki = South_Park | ||
|mobygames = south-park | |mobygames = south-park | ||
+ | |igdb = south-park | ||
+ | |hltb = 8830 | ||
|wikipedia = South Park (video game) | |wikipedia = South Park (video game) | ||
|winehq = 7370 | |winehq = 7370 | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = 95, 98 |
|minCPU = Intel Pentium II 266 MHz | |minCPU = Intel Pentium II 266 MHz | ||
− | |minCPU2 = Intel Pentium 200 with 3D Accelerator | + | |minCPU2 = Intel Pentium 200 MHz with 3D Accelerator |
|minRAM = 32 MB | |minRAM = 32 MB | ||
− | |minHD = 95 MB* | + | |minHD = 95 MB * |
|minGPU = | |minGPU = | ||
|minDX = 6 | |minDX = 6 | ||
− | |minaudio = DirectX | + | |minaudio = DirectX compatible |
|minother = 4X CD-ROM Drive | |minother = 4X CD-ROM Drive | ||
|recCPU = Intel Pentium II 266 MHz with 3D Accelerator | |recCPU = Intel Pentium II 266 MHz with 3D Accelerator | ||
+ | |notes = {{ii}} * Readme specifies 120 MB for HDD space while the retail case specifies 95 MB, which is closer to the full installation size (49.5 MB). | ||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Revision as of 11:03, 15 May 2021
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Developers | |
---|---|
Acclaim Studios Austin | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | March 9, 1999 |
South Park | |
---|---|
South Park | 1999 |
South Park: Chef's Luv Shack | 1999 |
South Park Rally | 2000 |
South Park: The Stick of Truth | 2014 |
South Park: The Fractured but Whole | 2017 |
South Park: Snow Day! | 2024 |
Key points
- Released only in North America.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Game music is played from CD. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/savegame.008[Note 1] |
Video settings
Increase Rendering Resolution
Use nGlide |
---|
|
Adjust Field of View
Adjust FoV |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Spanish |
Issues fixed
Music Doesn't Loop
Pause the game, go to Options, Sound Config, and turn the music off then back on. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide | See Increase Rendering Resolution. | |
Software renderer | 640x480, 640x480 w/shading, and 320x240 w/shading. Mouselook is disabled when using these options. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium II 266 MHz Intel Pentium 200 MHz with 3D Accelerator |
Intel Pentium II 266 MHz with 3D Accelerator |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 95 MB * | |
Video card (GPU) | DirectX 6 compatible | |
Sound (audio device) | DirectX compatible | |
Other | 4X CD-ROM Drive |
- * Readme specifies 120 MB for HDD space while the retail case specifies 95 MB, which is closer to the full installation size (49.5 MB).
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).